First Random Last |

You are currently browsing the archive for Ctrl Alt Del


Patreon Support

24

Smells Like Corporate

September 19, 2025 by Tim

I skated in high school. Not well, mind you, but I enjoyed it, and it was an excuse to roam around town hanging with my friend group at the time. My first experience with Tony Hawk’s Pro Skater was a generic bootleg CD onto which a buddy had pirated/burned an early unfinished concept build he found; we played that little demo/leaked build until the wheels came off. I enjoyed the introduction of flick controls when the Skate franchise drifted into town, and spent plenty of evenings just exploring, trying to pull off interesting lines and challenges.

All that’s to say I was excited to get my hands on the new iteration of Skate, which hit free-to-play early access this week. That excitement quickly started to bleed out after getting the game installed. I don’t know how else to describe it apart from “soulless.” Like, the skating felt really good, mechanically speaking. But nothing else feels like skateboarding. Not the music, not the culture or the vibe, definitely not the little AI robot that acts as your companion, or the super sterile, government-approved skate-utopia that you’re given to roll around.

It’s dull, it has no voice; it’s skateboarding boiled down to its most bland and “marketable” by a corporation. And though the game is in “early access” and by definition unfinished, it is buried under season pass and cosmetics store that looks thoroughly polished and finished, in a cart before horse scenario.

There are plenty of games to play this fall, so whatever. It’d have been nice to kick back and skate some evenings away, but this is going to be a hard pass for me. It’s just missing personality.


Subscribe
Notify of
guest

19 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
zox
zox
1 day ago

Those old skate games were buried neck deep in culture. Such a shame

Jack0r
Jack0r
1 day ago
Reply to  zox

That’s what happens if people who want to make games run the show and not some MBAs who just want to make money.

Dorander
Dorander
1 day ago
Reply to  Jack0r

Not to mention when the games are (in part) made by people who love the subject matter.

Rob
Rob
1 day ago
Reply to  Dorander

Anyone remember the videos in THPS2 of the Neversoft team all skating together on mini ramps in their backyards? Those guys ripped (and some fell hard, but at least they tried!)

M37h3w3
M37h3w3
1 day ago

It’s not just gaming. Everything is being, what I call, corporatized. Everything is being turned into a product to be created, sold, consumed, and then the cycle is repeated as fast as possible until it is no longer profitable to continue the cycle. In which a new thing is cycled in to replace the old unprofitable thing. Everything is just a name and a series of numbers on a spreadsheet that is being worked so that the most money can be made for the least amount of product with the least amount of cost with quality or fun being a… Read more »

Last edited 1 day ago by M37h3w3
Jareidel
Jareidel
1 day ago
Reply to  M37h3w3

So buy AA and let them grow to become the new AAA. I love Tainted Grail for example, it’s a bit darker than, say, Skyrim, a bit grittier etc. Yes it’s a bit janky but well worth £30 or so

David
David
1 day ago
Reply to  M37h3w3

Gamers of the world unite, you have nothing to lose but substandard games.

Pulse
Pulse
1 day ago
Reply to  David

the problem is that too many people have a “i need to keep buying the new game or i wont be relevant!” mentality to have that even really be a thing. i fight with my wallet, only buy games ill enjoy. dont really buy new games nowadays cause of it. doing my part, but its a literal drop in a void to the people actually needing to see a reason to change.

Tales
Tales
1 day ago
Reply to  M37h3w3

Sad part is in an actual capitalist society these companies would be allowed to fail, but we live in a corporatist society where we have companies that are “too big to fail”, and thus get enough government backing to save a dying company and still give their CEO’s a significant bonus.

Fred
Fred
1 day ago
Reply to  M37h3w3

The word you’re looking for, coined by Cory Doctorow, is enshittification. It’s a process that has become rampant.

John
John
1 day ago
Reply to  Fred

yep shared the link to the article about it.

John
John
1 day ago
Reply to  M37h3w3

yeah that is the good old enshittification 

https://pluralistic.net/2023/01/21/potemkin-ai/

Tuomari
Tuomari
1 day ago

Any one suprised corpos try to make yet another pass for wider audience only to push core audience away, please raise your hand so we kniw who can’t notice patterns.

Anhanguara
Anhanguara
1 day ago
Reply to  Tuomari

The ironic part is, once this title flops, they’ll say “seems people don’t want skate games anymore” instead of “we messed this up good”.

Tuomari
Tuomari
1 day ago
Reply to  Anhanguara

Well yeah that reguires ability for self reflection and accountability, bigger the studio the less of each there are.

Soup
Soup
1 day ago

Games being released as free-to-play is always a huge red flag for me. It’s a strong sign that the game design focuses on monetization over fun, the essence of corporate design.

jjX___
jjX___
1 day ago

No problem. There is culture elsewhere.

Derfman
Derfman
1 day ago

This, my friends, is why we can not have anything nice anymore. Bland food, bland games, no more 24 hour economy(unless you live in a major city), (mostly)terrible music and movies, TV not worth the cable bill, etc. Soulless is spot on. And that is why when the Supreme Court gave corporations the same rights as individual citizens we were doomed as a society. Capitalism moved onto Corporatism and now instead of goods and services naturally moving to where they are most needed, they get gobbled up by the companies that have the best lobbyist, most money and sleaziest lawyers.… Read more »

Nate
Nate
17 hours ago

You can’t measure and quantify authenticity on a chart folks.