I played the first Death Stranding at launch when it was new, and didn’t finish it. I then restarted it later on, after it had been out a while, and played it all the way through to the end.
So regarding the chiral network, I kind of had both experiences: forging new paths before the community knew what the optimal routes were, laying down infrastructure for other porters to find and use and upvote and generally feeling like I was at the forefront of something.
Then later it was the opposite, following in well-worn footsteps, in a world that felt like it had been lived in by other porters, with a lot of quality-of-life advantages that come with taking advantage of the groundwork someone else has already laid.
I’d like to think I would have finished Death Stranding the second time regardless, because I really wanted to see it through, but I also wonder if perhaps being able to make use of the paths forged by other played actually helped ferry me along towards the endgame. Made it smoother sailing and more conducive to continued play.
I’m looking forward to Death Stranding 2, but I’m not going to play it on the PS5. I’ll wait until it inevitably comes to PC, with some sort of director’s cut or whatever. And then I’m honestly going to have to think about if I play it day one and blaze the trails (which is fun) or wait back a minute and let the chiral network really start to hum with life.
As Sheldon Cooper once said: “And may I add: mwa ha ha.”
Getting to play a few days early for preordering a game is…among the lamest possible preorder bonuses I can think of. It’s even lamer if it’s a deluxe version bonus.
Then again, I don’t support preordering games or paying for deluxe versions in the first place, so there’s that.
I agree I wouldnt have paid the extra to play DOOM dark ages though I ended up not paying a penny as it came free with my GPU and includes future DLC if it comes.
I Played Death stranding both using online and also with other porters content disabled and the game was much much much harder without the online content
I got death stranding for free on epic, and I haven’t even touched it.
I watched some gameplay videos when it came out, and it was so boring that halfway through I had to switch to a compressed version with only the key situations in it.
It was too boring to watch in the background while doing something productive, I don’t want to know how boring it would be having to play it.
But then again, there are people who simulate doing actual work using games (e.g. Eurotruck Simulator) and it’s fun for them, so each to their own.
I just don’t get Kojima stuff. It’s always aggressively “artistic” in ways that would be reviled and ridiculed if not for his name recognition.
Same. I can usually see how the general concept could’ve been good, but the actual game always meanders off into so meaningless nonsense instead.
If normal games are like seeing a good movie, a Kojima game feels more like listening to a drunk’s retelling of that movie through a drug-fueled haze.
Just gotta say, if something came “free” with another product… it wasn’t free.
Space Marine 2 pulled that “Play a few days Early” bs also. Ridiculous prices these days.
And recently Dune Awakening. The folks that paid for it to get the PVP advantage are screaming now that they are taking forced PVP out of the game.
I can understand doing that for a live service game at the very least, but when said game is not live service, I don’t see the point unless you are so very hyped up by that game.
I tried the 1st game but couldn’t get into it. For me, I just did not like the gameplay and so dropped it fast.
99% of the time I see no reason to spend extra on early access when all the possible bugs and glitches have yet to be ironed out. Better to wait a month or two until there’s been a couple patches and the reviews have started to come in from what critics aren’t getting bribbed before launch.
Better wait a year or more for the bundle of dlcs and fixes. If industry want money day one better be fucking worth it.
Not to mention by then you can usually find it for sale at a discount.
The only reason to buy early these days is to avoid spoilers (which is admitedly hard to maintain for months) and maybe to get something exclusive that won’t ever be offered again. But given the dissapointment with some things *cough*
Fallout 76*cough* I see no reason to bother with that either.So all reasonable sensability says to just wait on everything and be patient for lower prices and a more stable game with DLCs included.
I paid to play the Early Access of Satisfactory years before it released.
One of my better purchases.
I would argue advanced access (3 days) is quite different than early access.
I did that too (as well as factorio, satisfactory’s dad). But i wasnt even close to one of the early adopters, at the point when I bought both games, they have been available for a while and had regular updates / news from the devs. I also only bought the games once I figured they had enough content in them for me to be satisfied with them as I bought them (aka I would have a good time regardless if they completed the game or not), not on a promise there would be more content later. So if by some… Read more »
So wait… it’s a multiplayer game?
Sir, your fellow astronaut is holding a gun to the back of your head right now.
Sort of. You don’t actually encounter other players in your world, but structures (bridges, shelters, etc) that other people have built can be found, saving you from having to build them yourself.
It’s very much a Kojima artsy-philosophical thing. He made a single player game in which you’re alone and isolated, but at the same time have a connection to hundreds of other people so you are never truly alone.
So it’s kind of like first version of No Mans Sky?
In the same sense that dark souls is a multi-player game. Players can influence other player’s games to an extent, but youre mostly playing it like a single player game.
That means that you could have things both ways. Not playing at console launch, means you let all players on that platform work out all of the issues. At the same time you could be among the first wave of PC players putting into practice what you’ve learned watching the console release.