Valve put out a doc for Half-Life 2’s 20th anniversary last weekend, and actually showed footage and concept art from Episode 3. So naturally my feeds started buzzing with “Episode 3” news.
Almost 20 years on, I’m pretty over this idea of more Half-Life at this point, though it would still be pretty seismic if this thing ever DID drop. But hearing “we couldn’t find any cool new mechanical tricks and didn’t feel like making a game just for the story” is such a wild take after ending Ep 2 on a cliffhanger.