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Pick The Scab

November 25, 2024 by Tim

Valve put out a doc for Half-Life 2’s 20th anniversary last weekend, and actually showed footage and concept art from Episode 3. So naturally my feeds started buzzing with “Episode 3” news.

Almost 20 years on, I’m pretty over this idea of more Half-Life at this point, though it would still be pretty seismic if this thing ever DID drop. But hearing “we couldn’t find any cool new mechanical tricks and didn’t feel like making a game just for the story” is such a wild take after ending Ep 2 on a cliffhanger.


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Pulse
Pulse
5 hours ago

honestly though, its not a bad reasoning. rather have game that is good than a game thats just a plot closer.

Darkhorse
Darkhorse
4 hours ago
Reply to  Pulse

But…. why not both?

Tim L
Tim L
2 hours ago
Reply to  Pulse

It’s an argument somewhat lessened by the fact that they weren’t exactly pushing the boundaries of gameplay innovation with the episodes. That said, I don’t really think that they would have ended Episode 3 with much of anything in the form of real closure, so I’m not actually *that* bothered it never came out.

Soeroah
Soeroah
5 hours ago

What not enough people realise is that story in video games can be great slash important, and there are some of us who’d rather be able to enjoy even a mid story with good gameplay than a good game with no story BotW and TotK are two of my least favourite Zelda games because their stories were crap compared to past entries in the franchise. I don’t enjoy most open world games because I’ve never seen one where the story was engaging. Xenoblade style is the closest I’ve gotten to enjoying an ‘open world’, and I love those games. “Just… Read more »

MasterofBalance
MasterofBalance
4 hours ago
Reply to  Soeroah

To each their own I suppose. Gameplay is #1 on my personal priority list. It has a good story? That’s gravy

Mor
Mor
3 hours ago
Reply to  Soeroah

Well, “Epistle Three” (the draft made for Episode 3 published on the author’s site – you can google it) was neither good or bad. If it would become the Episode 3, as intended, it would probably be a bit underwhelming compared to the previous instalments. I felt slightly disappointed by it (didn’t explain much), but it was the first draft that never got to be further worked on.

GeorgeV
GeorgeV
5 hours ago

At this point we cannot confirm or deny any connection to the crowbar throwing of last comic.

ReaverRogue
ReaverRogue
4 hours ago

At this stage, as much as people say they want it… I think it’s better left alone.

It’s had almost two decades of hopes being built, expectations being grown, and anticipation going rabid. There is no version of Episode 3, with any amount of polish or features, that could remotely live up to the hype now.

Let sleeping dogs lie, I say. Better to have Half Life sat on its pedestal forevermore than to take it down with a sequel that could never meet fan’s expectations.

Tim L
Tim L
2 hours ago
Reply to  ReaverRogue

From a gameplay perspective, if it’s a fun game without a lot of bugs they’d be fine.

From a story perspective however.. The kind of overarching story that HL employs relies heavily on the mystery. It’s *really* fucking hard to end a story like that well. It’s really easy to explain too little, making it unsatisfying, or too much, making it mundane. This is aside from the fact that it’s really easy to have your story “jump the shark” in this scenario.

Daniel
Daniel
2 hours ago

Unpopular opinion, but I find the Half Life series to be overrated. They were good games, sure, but not epic, much less genre-defining experiences some people make them out to be, like Ultima Online was for MMOs or Doom for shooters.

I’m yet to meet a gamer where another HF installment is in their top 5 most wanted sequels to buy.

Phaet
Phaet
1 hour ago

I think this Gabe guy is the only one allowed to make another half life game but he has run out of ideas, so everyone who has ideas (good and bad) just waits for him to die of natural causes so that can make another game.
That is my theory.

Kaitensatsuma
Kaitensatsuma
1 hour ago

I feel like Valve always tries to release something unique and different – in retrospect Half Life basically re-defined First Person Shooters from just being corridors with guns Half Life 2 redefined the use of physics and eventually gave us the source engine Portal again delivered a fantastic puzzle physics game nobody has been able to top and is funny, irreverent and still holds up to today Alyx was their attempt to show how to make a VR game and Aperture Desk Job on how to use the Steam Deck as more than a PC Emulator What can they do… Read more »

Tim
Tim
1 hour ago

I thought for sure this was going to be a comic to poke fun at gamerant/screen rant for their clickbait titles that end up having absolutely no facts or don’t tell you anything about the title.