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Pick The Scab

November 25, 2024 by Tim

Valve put out a doc for Half-Life 2’s 20th anniversary last weekend, and actually showed footage and concept art from Episode 3. So naturally my feeds started buzzing with “Episode 3” news.

Almost 20 years on, I’m pretty over this idea of more Half-Life at this point, though it would still be pretty seismic if this thing ever DID drop. But hearing “we couldn’t find any cool new mechanical tricks and didn’t feel like making a game just for the story” is such a wild take after ending Ep 2 on a cliffhanger.


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Pulse
Pulse
8 days ago

honestly though, its not a bad reasoning. rather have game that is good than a game thats just a plot closer.

Darkhorse
Darkhorse
8 days ago
Reply to  Pulse

But…. why not both?

wkz
wkz
7 days ago
Reply to  Darkhorse

My assumption is that Valve feels like they can’t get both, and just one reason isn’t good enough?

Thallone
Thallone
6 days ago
Reply to  wkz

does it mattter if it’s good if it makes money? Look at Hollywood

Tim L
Tim L
8 days ago
Reply to  Pulse

It’s an argument somewhat lessened by the fact that they weren’t exactly pushing the boundaries of gameplay innovation with the episodes. That said, I don’t really think that they would have ended Episode 3 with much of anything in the form of real closure, so I’m not actually *that* bothered it never came out.

Texas Red
Texas Red
7 days ago
Reply to  Tim

This. I get them being the artists and not being happy with it, but people want the damn closure, and to rob them of it is criminal.

Del Cox
Del Cox
6 days ago
Reply to  Tim

The timeline where “Eh, we could’ve made a third movie and called it ‘Return of the Jedi’, but resolving the story isn’t a good enough reason to make a movie”.

kaladorn
kaladorn
6 days ago
Reply to  Tim

If it was remade now, with the look of the old game, and the same game play, but had a story, we’d probably consider it, but new players would go ‘WTF? That’s old dusty yesterday’s torn jeans….’ – its just not iconic to the current younger gamers. And frankly, with companies looking for all sorts of money everywhere now, any attempt to make a Ep 3 would probably feel like necromancy (bringing out the look and feel of a dead game but then infesting the corpse with some sort of pool of evil that only wants your money). We all… Read more »

Terrycloth Monkey
Terrycloth Monkey
7 days ago
Reply to  Pulse

If you’re never going to do it give me a few paragraphs summarizing the anticipated plot. At least then we get the end of the story.

Geoff
Geoff
7 days ago

The closest you’ll probably get was the “fan fic” that Half-Life writer Marc Laidlaw posted on his blog a number of years ago. It has since been deleted and he’s publicly expressed regret about sharing it at all, but it can still be found on the Internet Archive: https://web.archive.org/web/20210421065600/https://www.marclaidlaw.com/epistle-3/

Its full of very thinly veiled names and references to the other Half-Life stories and is generally accepted as a rough draft of the overall plot they were (at one point) planning for Half-Life Episode 3.

Ryan
Ryan
7 days ago

The writer (no longer with Valve) did that last year with names & genders swapped.

Swiftbow
Swiftbow
7 days ago
Reply to  Ryan

Do you have a link to that?

Tim L
Tim L
7 days ago
Reply to  Swiftbow

It is much older than ‘last year’. It’s called “Epistle 3”, and you should be able to find it by that name. It’s worth noting that the author has expressed regret posting that, since it’s based on the ruminations of one person on something that is normally developed by many people. It is also from before Alyx came out, so it has been superseded in that sense as well.

Esselon
Esselon
17 hours ago
Reply to  Pulse

Except that there’s no real reason NOT to make the game. Both Half Life and Half Life 2 were insanely popular games. Valve has huge amounts of money because they’ve managed to avoid actually making games and just profit off other developers.

What they’re not saying is: “we’ve realized that it’s way easier to just set yourself up as a huge bloated middleman and pretend that hosting some servers justifies the “standard” 30% revenue slice.

Soeroah
Soeroah
8 days ago

What not enough people realise is that story in video games can be great slash important, and there are some of us who’d rather be able to enjoy even a mid story with good gameplay than a good game with no story BotW and TotK are two of my least favourite Zelda games because their stories were crap compared to past entries in the franchise. I don’t enjoy most open world games because I’ve never seen one where the story was engaging. Xenoblade style is the closest I’ve gotten to enjoying an ‘open world’, and I love those games. “Just… Read more »

MasterofBalance
MasterofBalance
8 days ago
Reply to  Soeroah

To each their own I suppose. Gameplay is #1 on my personal priority list. It has a good story? That’s gravy

Mor
Mor
8 days ago
Reply to  Soeroah

Well, “Epistle Three” (the draft made for Episode 3 published on the author’s site – you can google it) was neither good or bad. If it would become the Episode 3, as intended, it would probably be a bit underwhelming compared to the previous instalments. I felt slightly disappointed by it (didn’t explain much), but it was the first draft that never got to be further worked on.

GeorgeV
GeorgeV
8 days ago

At this point we cannot confirm or deny any connection to the crowbar throwing of last comic.

ReaverRogue
ReaverRogue
8 days ago

At this stage, as much as people say they want it… I think it’s better left alone.

It’s had almost two decades of hopes being built, expectations being grown, and anticipation going rabid. There is no version of Episode 3, with any amount of polish or features, that could remotely live up to the hype now.

Let sleeping dogs lie, I say. Better to have Half Life sat on its pedestal forevermore than to take it down with a sequel that could never meet fan’s expectations.

Tim L
Tim L
8 days ago
Reply to  ReaverRogue

From a gameplay perspective, if it’s a fun game without a lot of bugs they’d be fine.

From a story perspective however.. The kind of overarching story that HL employs relies heavily on the mystery. It’s *really* fucking hard to end a story like that well. It’s really easy to explain too little, making it unsatisfying, or too much, making it mundane. This is aside from the fact that it’s really easy to have your story “jump the shark” in this scenario.

Daniel
Daniel
8 days ago

Unpopular opinion, but I find the Half Life series to be overrated. They were good games, sure, but not epic, much less genre-defining experiences some people make them out to be, like Ultima Online was for MMOs or Doom for shooters.

I’m yet to meet a gamer where another HF installment is in their top 5 most wanted sequels to buy.

Bionix
Bionix
7 days ago
Reply to  Daniel

I mean it may be a bit of a ‘Seinfeld is Unfunny’ thing going on there, but the thing is HL 1 and 2 *were* genre-defining in their own ways. Half-Life’s method of never breaking away from your first-person perspective and not pulling away to do cutscenes or things like that was very revolutionary at the time, and it did setpieces in a way other FPS didn’t. And 2 was groundbreaking from a physics perspective. You will still see the Gravity Gun on the top lists of video game weapons of all time because it was so crazy fun and… Read more »

leduk
leduk
5 days ago
Reply to  Daniel

most ppl I know never even heard of uo, but most ppl I know have heard of half life. And if i’m correct, hl engines gave birth to TF, CS and Poral…

Phaet
Phaet
7 days ago

I think this Gabe guy is the only one allowed to make another half life game but he has run out of ideas, so everyone who has ideas (good and bad) just waits for him to die of natural causes so that can make another game.
That is my theory.

Kaitensatsuma
Kaitensatsuma
7 days ago

I feel like Valve always tries to release something unique and different – in retrospect Half Life basically re-defined First Person Shooters from just being corridors with guns Half Life 2 redefined the use of physics and eventually gave us the source engine Portal again delivered a fantastic puzzle physics game nobody has been able to top and is funny, irreverent and still holds up to today Alyx was their attempt to show how to make a VR game and Aperture Desk Job on how to use the Steam Deck as more than a PC Emulator What can they do… Read more »

Ryan
Ryan
7 days ago
Reply to  Tim

They were pretty vocal at the time that each episode had a focus on breaking ground with a new technical accomplishment — Ep1 was NPC AI, and Ep2 was map expansiveness, IIRC.

Kaitensatsuma
Kaitensatsuma
7 days ago
Reply to  Tim

I didn’t want to edit my comment and have it go through moderation again but I also realized that Alyx was to help sell Steam VR.

I guess we’ll see Half-Life 3 when the Steam Gaming Pods™ are ready to envelop our soft squishy human bodies in their warm embrace 😄

Along with another release of Skyrim, naturally.

Tim
Tim
7 days ago

I thought for sure this was going to be a comic to poke fun at gamerant/screen rant for their clickbait titles that end up having absolutely no facts or don’t tell you anything about the title.

But it is
But it is
7 days ago
Reply to  Tim

“PLAYERS FROM HELLDIVERS HAVE NOTICED A GAMEBREAKING BUG THAT….”

Players from helldivers have noticed a gamebreaking bug that could’ve been if it hadn’t been fixed in the earlier stage of the game development.

Sasquatch
Sasquatch
7 days ago

I remember a few years back Game Informer (RIP) released an issue with different cover variants (which I didn’t know), celebrating iconic game series (which I also didn’t know). All I know is my mail box had a GI with a cover adorned by a very unmistakable crowbar on the cover. I tore through that issue looking for the cover story and Gordon Freeman and Half Life. I was so utterly disappointed when I realized what actually happened.

But it is
But it is
7 days ago

this is on Amanda B’s head and the friggin clickbait title.

Nebinoxa
Nebinoxa
7 days ago

Honestly, I think he just went “I’ll work it on it later” until he reached the point where he realised whatever he made would never live up to the hype, so he doesn’t want to make something just for the sake of making a conclusion, since he knows it will underwhelm.

Number51x
Number51x
7 days ago

Lets ask the Black Mesa devs to finish it! They got this.

Shiva
Shiva
7 days ago
Reply to  Number51x

Yeah, that might be the only way we get a continuation.

DJWG
DJWG
7 days ago

Given how many gamers complain when a sequel is more of the same and expect new mechanics, this doesn’t sound like a bad reason.

I just think back to stuff like Spider-man 2 that had to add gliding mechanics and all kinds of other new gadgets that was “new gameplay” solely for the sake of having “new gameplay.” Because just being Spider-man wasn’t special enough anymore….

Last edited 7 days ago by DJWG
SkullsGrav
SkullsGrav
6 days ago
Reply to  Tim

Yeah this was me. I have like 2 hours in that and I have 500 in the original.

foducool
foducool
7 days ago

lmao it’s your fault for expecting

Kal
Kal
7 days ago

I watched HL2 for the first time via a friend playing it and I’m honestly unsurprised that Episode 2 ended on a cliffhanger considering the base game and Episode 1 did exactly the same, haha.

Lily
Lily
7 days ago

I am surprised they haven’t made an extensive remaster or even a remake of 1 and 2 and drop 3 along with it. Not only would they get all the profits from 3, but everyone would rebuy the first two games too. It is like they are not even an American company. A real American company would of sold the rights to half life to some shady company and we would have half life 15 and be entirely sick of it by now. Then half life 16 would come out and it would actually be kind of decent, and we… Read more »

Dr DoobieDo
Dr DoobieDo
7 days ago

At least we got HL Alyx. That game was the best vr experience I’ve ever had.

Mr_Meng
Mr_Meng
7 days ago

It’s on days like these that I’m glad I never got into Half-Life. Only played the first one which was fine but I always thought other games like The Thing made better use of the genre.

Gray
Gray
7 days ago

I just want a reasonably priced physical copy of Half-Life 2: Raising the Bar.

Pyre
Pyre
7 days ago

Duke Nukem Forever.

*Drops Mic*

Shona-SoF
Shona-SoF
7 days ago

Honestly they could just make it in the source engine at this point and people would be happy.

The problem is that after 20 years of hype, there’s NOTHING they could release that would live up to the wait. We’d potentially have a Duke Nukem Forever on our hands.

Tim L
Tim L
7 days ago
Reply to  Shona-SoF

I kinda hate it when people use DNF as an example of why highly anticipated games wouldn’t “work”. It implies that the problem with DNF was that it was a good game for the time that was underrated due to expectations being high. That just wasn’t the case.

Pyre
Pyre
6 days ago
Reply to  Tim L

In this case, it’s appropriate. Without getting into the whys and wherefores, as the development of DNF dragged on, 3DRealms started shedding the talent that had made DN3D because working on a game for a decade without a release is poison on a resume. This continued until 3DRealms laid everyone off and had to pass it off to Gearbox. It’s a similar situation with Valve. If I’m not mistaken, the last mid-level dev who worked on HL2 left last year which leaves Valve with a few people who worked on it at the junior level and that’s about it. Sure,… Read more »

SkullsGrav
SkullsGrav
6 days ago
Reply to  Tim L

It was not a good game… Not even for the time.

GamerLen
GamerLen
7 days ago

Uuuuuuuuuuuuuuuuuuuuuugh… as a major story hound seeing this stuff always pisses me right off.

Like when he said “We could have made L4D3 but it would have basically been a L4D2 map pack.”

Speaking as someone who only has Back 4 Blood now Gabe… WE WOULD HAVE BEEN OKAY WITH THAT!

Del Cox
Del Cox
6 days ago

Funny how expectations have lowered from “Half-Life 3 when?” to “third part of Half-Life 2 when?” and things aren’t any closer to being satisfied.

Jim
Jim
6 days ago

New mechanic? They could’ve just released a DLC with closure, and we would’ve been happy. In fact, it’s a brilliantly sleazy mechanic done by other games: “Oh, you want the ENDING? Drop another $15 to finish the story.”

ScubaStimpy
ScubaStimpy
6 days ago

does it end on a cliffhanger? i can’t remember the ending so i looked it up. closing the portal and trapping most of the combine forces in their own dimension seems pretty definitive as an ending to me, even if there were still a lot of combine trapped on earth too.