Clearly we’re living in an era where games can launch in a terrible state and still put the work in to turn things around. Cyberpunk, No Man’s Sky… redemption is possible.
But it’s hard not to view showing up after four months of radio silence just to slap a 60fps update onto a game as busted and utterly abandoned as RedFall as anything other than a big waste of everyone’s time. The game’s faults run so much deeper than framerate.
It’s being reported that it cost CD Projekt RED over a hundred million dollars to turn Cyberpunk around, and that’s a game that, while janky, most people still saw a lot of promise in at launch. I doubt anyone feels RedFall is worth that much money, nor have they even indicated a desire to do a nuts-to-bolts revision the way CDPR did. I’m not even sure there’s a fanbase still rooting for this game to make any sort of miraculous comeback (maybe those three concurrent players on Steam). So at this point, why even bother with the band-aids? What poor employees at Arkane are being punished this way, stuck working on a game everyone else is happy to forget even existed?