The second episode of Telltale Games’ Walking Dead game finally released today, and I sat down and gobbled it all up in a single sitting. I’ve been waiting anxiously for more Walking Dead since playing episode one, and I was not at all disappointed.
The Walking Dead focused heavily on choices, and every choice you make, huge and small, really feels like it has an impact. Episode two is no different, putting a very tense and major decision in front of you within the first couple of minutes of the opening.
I can’t say too much without spoiling things, but where the first episode was very much centered on surviving the zombie threat, episode two switches gears and reminds you that other survivors can be just as dangerous. The entire episode I was on the edge of my seat, not sure who to trust or how far, extremely paranoid and cautious, but desperately hopeful. It was an amazing experience, and if you aren’t playing The Walking Dead, you’re really missing out on some fantastic stuff.
Few games give your choices such real, unalterable consequences, and few games stir up this emotion over said choices.
In other news, I’m going to be a guest at ConnectiCon 2012 up in Hartford, Connecticut in a couple of weeks. I’ll probably be doing a panel or two, and I’ll be there all three days. It’s a great convention, and one that I attend pretty regularly. In fact, ConnectiCon was the very first convention I ever attended as a comic artist.
This year I won’t be setting up a table with merchandise. One of my least favorite parts of doing conventions is dealing with shipping in a ton of stuff, handling it all weekend long, and then dealing with packing it all up and shipping it back after the event. So this year I’m going to try something different.
Instead of sitting behind a table in the dealer’s room all weekend, I’m going to sit behind a table in the board game room. The table will be open to anyone that wants to sit down and get a game going and hang out for a little bit. ConnectiCon has a huge selection of board games, and I definitely have a few favorites I’d be up for playing with you guys if you’re attending the convention.
However, just because I’m not doing a dealer’s room table doesn’t mean you can’t get some merchandise if you want it. From now until July 9th, if you place an order on SplitReason and enter the promo-code ‘connecticon’ during the check-out process, you will not be charged shipping. Instead all of the items will be sent to me, and you can pick them up from me in person at ConnectiCon.
This way I know that anyone that wants merchandise at ConnectiCon is getting exactly what they want, in the size they want, I don’t have to deal with a ton of cash, and I’m not messing around with a ton of leftover stuff afterwards.
So if you have the weekend free, come on down. ConnectiCon always has a ton of cool stuff going on throughout all three days of the event, and you can come hang out with me and play a board game.