24

Backtrack

May 9, 2022 by Tim

I don’t even remember what game it was that first time… but once checking backwards paid off, I was cursed to turn around and check there until the end of days (along with most every other nook and offshoot).


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Andy
Andy
17 days ago

the chainsaw. you didn’t even have to turn around. just go back and watch the little grin on his face

Last edited 17 days ago by Andy
jere
jere
17 days ago

Ah yes, the Castlevania curse….

james
james
14 days ago
Reply to  jere

which Castlevania???

seb nukem
seb nukem
17 days ago

black tiger. you’re welcome

Nic
Nic
17 days ago

Was it Limbo? I am sure that running the wrong way got an achievement

JMcMillen
JMcMillen
15 days ago
Reply to  Nic

As I recall, there was a collectable to the left that would give you an achievement when you got all of them.

Smackedfly
Smackedfly
17 days ago

I used to have something like it from playing Wolfenstein 3d. I had to press every single bit of wall, looking for secrets.
Luckily, i have been dissuaded from this by it not working for a single game i have played in the last 20 years.

Vukodlak
Vukodlak
16 days ago
Reply to  Smackedfly

Don’t play the Elden Rings then.

John Swift
John Swift
16 days ago
Reply to  Vukodlak

Legend of Grimrock (1 specifically cuz iirc 2 was a bit better) had secret walls, they just have a button on em but its not super obvious unless u actually LOOK at that wall so ya, gotta look directly at every single wall for a button. If i play it again ill consider trying to find and edit the image file for those walls a color in a nice big circle cuz for your 1st playthru its cool for a tiny bit but once you know, you know, and then its just artificial difficulty via a slow down of progression.… Read more »

Ewok
Ewok
17 days ago

Donkey Kong Country on SNES?

Eldest Gruff
Eldest Gruff
17 days ago
Reply to  Ewok

That was mine. And in fact, didn’t even discover it myself; I watched it on that VHS tape Nintendo mailed me and was like, “Woah, there’s stuff BEHIND you in this game?!”

Peosea
Peosea
16 days ago
Reply to  Eldest Gruff

Me too!.Thanks for reminding me how old I am 😅

Drew
Drew
16 days ago
Reply to  Peosea

Experienced, sir. Experienced.

Pulse
Pulse
16 days ago
Reply to  Eldest Gruff

got mailed a vhs promo for banjo kazooie. my mom was super suspicious and wouldnt let me watch it until she did. maybe she shouldnt have and id never guess what my birthday present was lol

CrazeeJaycee
CrazeeJaycee
15 days ago
Reply to  Pulse

my dad did the same with perfect dark. i was on the student newspaper writing the games column so i managed to get myself on the nintendo news list/service/thingy and they mailed me the perfect dark press package. my dad was convinced it was porn. i’m like “alright let’s watch it together if it’s porn you can learn what kind of freaky stuff your daughter is into” (i was 16 and bulletproof at the time mind) so i yanked it out of his hands and stuffed it into the vcr immediately my dad stopped going through my mail with extreme… Read more »

Hotair
Hotair
17 days ago

Various rpgs as a kid have me always clicking on every bookshelf and trash can. Every. Single. One.

Dom
Dom
16 days ago
Reply to  Hotair

Oh God all those Pokémon rumours back in the day you found online and had to try ‘secret codes’ on those tile based games and clicking trashcans etc.
Many were false and promised Mew or Mewtwo as random battles etc.
The Celibi secret battle in the woods wasn’t fake though. ♥

Pulse
Pulse
16 days ago
Reply to  Dom

fake no, limited to an event 99% of kids will never see yes

Anaxim
Anaxim
17 days ago

I’d like to point out that using OCD a shorthand for being thorough and organized is harmful to people who have OCD. I get it’s an easy joke to make, but I know people with OCD who don’t get taken nearly as seriously as they should be because this is such a common misconception.

Gargl
Gargl
17 days ago
Reply to  Anaxim

Putting aside the pop culture nonsense about people suffering from OCD being overly organized (just like autists often being represented as very awkward genius scientists), wouldn’t the thing displayed in the comic count as an obsessive behavior ?

Every damn time, we start levels by going the wrong way, we check behind waterfalls, we stab random walls and smash every single pot or crate in sight, just for a very slim chance that they might contain a secret bonus. Overall a gamer’s life, it’s a lot of time wasted on nonsense that only work in some specific games.

Donkey Kong
Donkey Kong
16 days ago
Reply to  Gargl

It doesn’t fit the clinical definition of obsession or OCD no.
An obsession is a repetitive unwanted thought that causes significant distress.

Gargl
Gargl
16 days ago
Reply to  Donkey Kong

I used the words “every damn time” and “lot of time wasted on nonsense”, how do you come up to the conclusion that this is not an unwanted behaviour ? Sure, some people will play like that just because they want to be thorough, but they can easily stop doing it when they realize it’s not that kind of game where it has a beneficial effect. And some others would like to stop, but they can’t because they are compelled to it. For example, when playing a “Metroidvania” game, enemies generally respawn as soon as you leave the screen, and… Read more »

ReaverRogue
ReaverRogue
17 days ago
Reply to  Anaxim

Neat assumption that Tim -doesn’t- necessarily have OCD, but then you wouldn’t be able to soapbox that way.

Mael
Mael
17 days ago
Reply to  Anaxim

I wouldn’t say it is harmful, but it does lead to misconceptions and misunderstandings. OCD is a quite serious illness, that shouldn’t be taken lightly.

Casper Hansen
Casper Hansen
17 days ago
Reply to  Mael

OCD is a range from the milder cases to the incredibly harmful. Tim is using it correctly.

Donkey Kong
Donkey Kong
16 days ago
Reply to  Casper Hansen

No he’s not and neither are you. Source: 25+ years clinical experience working with OCD patients.

Brian
Brian
16 days ago
Reply to  Donkey Kong

Yes he is, but you are not. your using the Professional fallacy that the patients you see (typically the far more affected) are the norm and not the outlier. If you use a hammer all day soon the world looks full of nails.Source: 40+ years dealing with OCD as a patient. life is full of ups and downs and one of the greatest gifts we can ever gain is the ability to laugh at ourselves.

Last edited 16 days ago by Brian
havok
havok
16 days ago
Reply to  Brian

Lawyered

MRD
MRD
15 days ago
Reply to  Donkey Kong

If you had 25+ years of experience, you’d know you can’t diagnose one way or the other without a differential diagnosis. Looking at a very small slice of someone’s life and definitively saying they do or do not have a condition is, at best, inconsistent with how medical systems work.

Michiel
Michiel
17 days ago
Reply to  Anaxim

Not allowing jokes about certain topics is more harmful, I think. 🤷‍♂️

robin
robin
16 days ago
Reply to  Michiel

just ask will smith lol

no thanks nintendo
no thanks nintendo
17 days ago
Reply to  Anaxim

Why do you immediately assume that he doesn’t have OCD and is just using it incorrectly? That seems pretty harmful too. Next time you might try being less accusatory, less standoffish, say something like “If you do have OCD then disregard, but if you don’t, [explanation about it being harmful here]”

At the core, you’re right. But you said it all wrong.

Donkey Kong
Donkey Kong
16 days ago

Because this behavior isn’t what OCD is whether or not Tim has it.

Casra
Casra
17 days ago
Reply to  Anaxim

The worst syndrome is the “I assume anyone with (Insert condition) will be terribly harmed, emotionally and spiritually by any reference to (insert condition) that isn’t fully supportive and compassionate. Further more, in order to show my bona fide credentials as a woke and ready member of society I am here to sit high on this horse and chastise anyone that dares offend, someone, somewhere…

Seriously, I am so over the faux-care and preening of the woke kids, it’s sad. It’s a joke, get over it, move on with your life.

Last edited 17 days ago by Casra
Dan
Dan
17 days ago
Reply to  Casra

If only you were using “woke” correctly and not in the way the edgelords have tried to discredit the concept through propaganda.

How edgy you are though.

Casra
Casra
16 days ago
Reply to  Dan

I think it was quite correct but you are free to disagree.

robloughrey
robloughrey
17 days ago
Reply to  Casra

Ah yes, I too yearn for the glory days where I could be both an asshole to everyone and still think of myself as a wonderful person.

Brian
Brian
16 days ago
Reply to  Casra

as someone with OCD. thank you

Fafnir13
Fafnir13
17 days ago
Reply to  Anaxim

This is normal. Psychologists come up with a term for specific people and then that term gets widely adopted as shorthand for other stuff until it becomes useless as a diagnosis and they have to come up with a new thing to call it.

Brian
Brian
16 days ago
Reply to  Fafnir13

Do you mean like simpeltons, I mean like mentally retarded, I mean like mentally handicapped, I mean like having an intellectual developmental disorder. the trend is to make it more clinical. the issue is as it is used more the general public finds a way to make it into an insult (don’t worry they are coming for you, Intelectual developmental disorder) in my own humble opinion as a person who has dealt with all of these things my entire life is the stupid people will still be stupid and no amount of changing the vocabulary is going to fix that.… Read more »

Thief
Thief
17 days ago
Reply to  Anaxim

This is completely true. OCD isn’t doing something once each time when the opportunity presents itself like this. OCD is generally tied to some kind of fear or need, and involves doing something multiple times in order to satisfy that fear or need. e.g. fear of break-in, checking all door/window locks three times before leaving the house, and possibly going back to check again after getting to the car. Checking before the start point of a level? Being thorough. Checking it, then going back and checking it again a few minutes into the level, and then again a few minutes… Read more »

Gargl
Gargl
15 days ago
Reply to  Thief

The difference is that people who want to be thorough can simply stop when they realize that this kind of game won’t have secrets hidden like that, while the others suffering from compulsion can’t stop themselves despite thinking that it’s a huge waste of time and wanting to stop (you can read my other comment above for more details). Being OCD is not a on/off switch, it’s a progressive scale. Some people need to flip the light switch exactly 47 times when leaving a room, some others will just have the need to walk back to their car once to… Read more »

Ole Grumpy
Ole Grumpy
16 days ago
Reply to  Anaxim

Or as it should be called CDO…. Alphabetized…as it should be…. Can we not get all offended and self righteous. Everyone was all up in arms over Will Smith slapping Chris over a joke. A very poor taste joke that he so richly deserved to have his ass slapped for…

Richard Weatherfield
Richard Weatherfield
16 days ago
Reply to  Ole Grumpy

He deserved to be slapped because he made a bald joke? Well, then I deserve a freaking no-holds-barred beat down because I make bald jokes all the bloody time.

robloughrey
robloughrey
15 days ago
Reply to  Ole Grumpy

I don’t understand. You’re saying we all get too offended by simple jokes, but you’re defending slapping Chris Rock for a simple joke….

Brian
Brian
16 days ago
Reply to  Anaxim

Sorry, but I have to disagree for 2 reasons. First your getting offended for someone else. you lose all credibility as you cant fully understand their situation (that applys to all causes, you can support it but don’t speak for it if you are not affected by it.). Secondly, he never stated he was just overly thorough and organized but it was his OCD. while it is a joke its also a joke about himself. if that’s how OCD manifests within him who are we to downplay his situation.

Logan
Logan
16 days ago
Reply to  Anaxim

This argument is *almost* as stupid as claiming PoC aren’t PoC enough because they don’t do stereotypical PoC things.. Or vote a certain way.

omg omg
omg omg
16 days ago
Reply to  Anaxim

This is not OCD, it is a concditioned reflex. We are Pavlov’s dog but with fancy consoles and games. I punched every single block in Nes/Snes Mario games in the past, now I simply salivate when I hear the music 🙂

Bookishjon
Bookishjon
17 days ago

Ah yes, the waterfall curse I call it. Every waterfall, according to my monkey brain, MUST have a secret behind it. Apparently a lot of developers have the same curse because I’m right more often than not.

robloughrey
robloughrey
17 days ago
Reply to  Bookishjon

Satisfactory was terrible for this. Like 15/16 of the waterfalls have nothing.

Brian
Brian
16 days ago
Reply to  robloughrey

yet one still did 🙂

Extreme
Extreme
16 days ago
Reply to  robloughrey

I wouldn’t know, I just built up 20 stories and then skybridged to any new resources I needed. No need to experience more of that scary “outdoors” thing than necessary when you can just build a nice enclosed environment.
(Also if you haven’t discovered it yet, Zoop build mode will change your life)

robloughrey
robloughrey
15 days ago
Reply to  Extreme

I love zoop! I also love exploring the world though. They made some amazingly nice areas. Can’t wait to see the new Spire Coast even if it does fuck up the best oil area on the map. 🙂

Twirrim
Twirrim
16 days ago
Reply to  Bookishjon

There’s a twitter account that attempts to document cases: https://twitter.com/VGWaterfalls

Died down a little over the last few months.

Myloth
Myloth
17 days ago

There was a trick like this in Crash Bandicoot ( don’t remember if it was the 2 or 3 though ), you did have to check before the starting point to get all the crates of the level to get the diamond.

Mael
Mael
17 days ago
Reply to  Myloth

that was my first thought as well

Raxx
Raxx
17 days ago

Doom 2 had the chainsaw behind you at the start.

Bananiel
Bananiel
17 days ago

I think that happened in some donkey Kong country games 🙂

Last edited 17 days ago by Bananiel
Jack0r
Jack0r
17 days ago

Rayman legends is a good example of this. Always. check. every. single. thing.

ThisIsNotDan
ThisIsNotDan
17 days ago

Metroid, probably. Otherwise Donkey Kong Country did this in the SNES era. I don’t think 2D Mario has ever been guilty of it, but I’ll freely admit I could be overlooking something in that massive catalogue.

Ashi
Ashi
17 days ago
Reply to  ThisIsNotDan

DKC was my initial assumption.

Cicgnar
Cicgnar
17 days ago
Reply to  ThisIsNotDan

Mario 3, I think it was, did have some BS secret like this. You had to crouch and press jump at a specific spot and you’d drop “behind the scene”, letting you access an area that’d be otherwise be unaccessible beyond the end level screen.

That’s not counting the secret warp areas the original Mario Bros had in certain underground maps.

Dan
Dan
17 days ago
Reply to  Cicgnar

That was midway through 1-3. You had to crouch for ~6 seconds on a specific white block (no jump required). Running to the end of the level then got you a warp whistle.

Played2manygamez
Played2manygamez
16 days ago
Reply to  Dan

It was ALL white blocks that crouching on would allow you to go behind the main scene, several levels had secret mushroom house looking areas that could be accessed that way and racing right, as well as some by also using the raccoon suit or p-wings to fly up and right at same time like in the first fortress at the lava pit though no white block needed in that instance.

Fafnir13
Fafnir13
17 days ago
Reply to  Cicgnar

The 2D Mario version has got to be getting on top of the underground level to find a warp area/secret exit. The Wii-U Mario even had one level early on where could get even higher. Could skip a lot of worlds with that one.

Badger
Badger
16 days ago
Reply to  ThisIsNotDan

Came here to say Metroid. That’s the one that first did it to me lol

Jorak Falconstar
Jorak Falconstar
17 days ago

Serious Sam: the second encounter had a level with a hidden area right at the start where you had to run backwards as soon as you loaded in to get into it. You had to actually move backwards, not turn and run or the door would close before you could get through it

Gargl
Gargl
17 days ago

Are you sure it was Second Encounter ?

I remember that exact secret in the First Encounter, but I haven’t had the chance to play Second Encounter as much as the first one, so maybe they had the same mechanic in both games.

Jorak Falconstar
Jorak Falconstar
16 days ago
Reply to  Gargl

You might be right. It was the first one of the Serious Sam games, which for some reason i always thought was subtitles “The Second Encounter”

HelloWorld
HelloWorld
17 days ago

The Jungle Book for Sega Master System had this in a couple of levels.

Khoriakei
Khoriakei
17 days ago

Donkey Kong and his secrets… On gameboy you had a percentage of completion, had to find them all. Hopefully you knew if a level still had a secret or not.

JMcMillen
JMcMillen
17 days ago

Pretty sure Limbo hid one of the collectables to the left of your initial starting place.

Thanagherion
Thanagherion
17 days ago

I remember Doom or Doom 2 had the… chainsaw? behind the starting point.

Whatever
Whatever
17 days ago
Reply to  Thanagherion

Doom 2

Stu|
Stu|
17 days ago

Yep, Sonic did it for me

MasterofBalance
MasterofBalance
17 days ago

So many trash cans searched in the Pokémon games. I got so sick of the game saying “There’s nothing in there.” But I had to check all of them in case someone threw out the leftovers or some potions or something!

no thanks nintendo
no thanks nintendo
17 days ago

Or when they put up a sign specifically saying “check the ground for dropped items!” and then there’s a bunch of dead ends with no hidden items to find. I’ve been replaying Gold and it just did this to me… I was not pleased.

Kaitensatsuma
Kaitensatsuma
16 days ago

That one always annoyed me, like, “do you mean there’s unmarked items, or is this just an in-universe note to the character and all there is here are the visible pokeball containers?”

Garrulous
Garrulous
17 days ago

Poor MasterofBalance digging through trash cans in search of leftovers. But yeah Pokemon and other such games totally make me think of big trash day irl given how often we go through the trash in such games.

Daniel Sørensen
Daniel Sørensen
17 days ago

Crash bandicoot 3 did that for me

Dom
Dom
16 days ago

Glad to find a fellow Scandinavian who grew up on Crash 3 for the PS1. 🤝
Thank goodness we didn’t have gametime counters like on Steam back then.

Jin-yu
Jin-yu
17 days ago

Star Wars Starfighter for PS2.

leduk
leduk
17 days ago

more than one game one time tbh

austindorf
austindorf
17 days ago

More than one. Donkey Kong County has a cave with bananas, Street of Rage 2 has a truck with an invisible life, e.g.

Jim
Jim
17 days ago

2nd Level of Aladdin, I think – was there an extra life or something?

Popsicle
Popsicle
17 days ago

Not to mention Ready Player One introducing this for a whole new slew of players in recent years…

TerminuS
TerminuS
17 days ago
Reply to  Popsicle

I just look at this as proof that the puzzle in Ready Player One would have been solved YEARS earlier. Of course gamers would try weird stuff like driving backwards off the start line.

robloughrey
robloughrey
17 days ago
Reply to  TerminuS

Right? Particularly when its supposed to be an Easter Egg hunt? People would have tried drive EVERYWHERE, including up the back of the T-Rex and they would have tried feeding bananas to King Kong.

Played2manygamez
Played2manygamez
16 days ago
Reply to  robloughrey

You are forgetting that the race itself was considered to be the Easter egg/hidden area. Honestly how many people look for hidden areas inside a hidden area, and how many games actually have such. I mean I know wolfenstein 3D on pc back in the day used to have chambers in chambers behind walls but can’t remember many other games that have so I thought this part of the movie made perfect sense.

Last edited 16 days ago by Played2manygamez
no thanks nintendo
no thanks nintendo
17 days ago

Kirby and the Forgotten Land didn’t hide anything at the start of its levels. I know, because I checked every single one. 😑

HappyWyvern
HappyWyvern
17 days ago

And now I won’t have to when I go back to 100% the game. Not all heroes wear capes!

Extreme
Extreme
16 days ago
Reply to  HappyWyvern

To be fair, Kirby’s really good about telling you where the things you missed in the game are, so you don’t have to be as thorough the first time if you don’t mind going back later.

Rudaro
Rudaro
17 days ago

Aladdin on the Mega drive had an extra life on the 2nd level. Just had to run forward a bit and return to the starting point. Ah the good old days 🙂

Bethany Dillingham
Bethany Dillingham
17 days ago

For me it was Quest 64.

Belizar
17 days ago

Metal Slug

James
James
17 days ago

Mario Sunshine I believe hid one of the shines behind the start. If you never turned around and dropped off the little ledge, you would never find it.

Matthew Harrison
Matthew Harrison
17 days ago

It was Crash Bandicoot 2 for me

Bwauder
Bwauder
17 days ago

This is the sort of thing that turned me into a maddening completionist, every wall, every rock, every box or chest, make sure there are no black spots on the map… turns a “12 hr game” into a months long saga.

Victor
Victor
17 days ago

It was the Force Unleashed for me.

Cicgnar
Cicgnar
17 days ago

For me, it was the original Shining Force. There was a character hidden in a random bush. Another, in a random note. And yet another, in an optional location you had to actually lose one of the earliest battles or you’ll miss it 99% of the time.

Never. Again.

(Which, of course, has added at least 60 hours to my NG time in Elden Ring. So far xD)

Umbrella
Umbrella
17 days ago

I remember the extra life in donkey kong country

Sabre Runner
Sabre Runner
17 days ago

Ah, yes… Doom II.

Lily
Lily
17 days ago

I doubt it is just one game, since that sort of stuff is pretty common. These days you learn pretty quickly if a game has secrets or if it doesn’t. If they do have secrets, then of course you got to search every where.

Nameless Minion
Nameless Minion
17 days ago

I know Limbo did that.

MusicManD
MusicManD
17 days ago

The most recent example I can think of is written about in Ready Player One.

Kaitensatsuma
Kaitensatsuma
16 days ago
Reply to  MusicManD

Isn’t that the one where you just run a whole course backwards?

Kaitensatsuma
Kaitensatsuma
17 days ago

You could miss a very important recruit in Knights in Nightmare because there’s a piece of kit you never would have thought to look for in the tutorial stage explaining all this shit to you.

Last edited 17 days ago by Kaitensatsuma
Gonfrask
Gonfrask
17 days ago

Maybe is one of the funny things “Guardians of the Galaxy” has, and is when you explore every inch of the game or going back to see if you left something, the rest of the members star talking between them if you have lost your mind, what the heck is he doing or my favourite “exploring he said”

Kaitensatsuma
Kaitensatsuma
16 days ago
Reply to  Gonfrask

“Hah, they thought they could dissuade me from exploring every nook and cranny of this dungeon by making it as straightforward and linear as possible, and having my teammates audibly call me insane for wasting time, that’s exactly what someone hiding something in the nooks and crannies would do!”

Last edited 16 days ago by Kaitensatsuma
Michael
Michael
17 days ago

Megaman X2. Wire Sponge – the cyberheart is behind a wall where X teleports in. I trust nothing after that.

Dan
Dan
17 days ago

Assuming an NES I think Metroid.

Jesse
Jesse
17 days ago

Donkey Kong Country games on the SNES did this to great extent, I was trained quite well.

rei
rei
17 days ago

Megaman X series of games did it several times too

Colin
Colin
17 days ago

The original secret room to the left of the start area has to be Adventure by Atari from 1980.

Last edited 17 days ago by Colin
SpinelesS
SpinelesS
17 days ago

I’m like that too. Pretty sure it’s common for people to think that way.
I swear some of these games know that and intentionally make the “main path” look like an offshoot to explore and lock you out from returning to check the missed path…

Dan
Dan
17 days ago

The various Donkey Kong Countries have had secrets hidden at the start of a couple of levels. The most famous one is the 1-up at the start of 1-1 in DKC.

Played2manygamez
Played2manygamez
16 days ago
Reply to  Dan

The 1-up balloon was backwards and up in the tree house…directly back was the banana cave where if you are at start of game you enter it’s empty and Donkey Kong basically facepalms himself and if you have finished the game he does a celebration cause it’s full again