Sheesh, No Man’s Sky is five years old… and has released seventeen free major content updates in that time. It’s pretty incredible, considering so many people (justifiably) wrote the game off as D.O.A. when it launched.
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lmao that’s a goal everyone should aspire for
That’s why we’re on the internet – to comment how wrong everybody else is.
No we’re not!
Looking at you, CDPR. So far Cyberpunk fixed less than 10% of the bugs, added 0 missing content and gave us few free T-Shirts…
He did not prove anyone wrong. He released an unfinished game, while doling out false promises. NMS needed at least three years of work to become decently playable, and he funded the game development by releasing what can be called the alpha version at best as “finished version”.
He fucked up. He owns that he fucked up. Nobody in that studio, Sean or otherwise would tell you he didn’t fuck up. But he made a bad call early on that meant he never had the time he needed, and couldn’t push the date back, which is why it released in such a bad state. The ‘lies’ came down to taking the bad decision and deciding to be your own PR manager despite being a massive introvert. You can dislike the launch and the mistakes he made all you want, but don’t fucking pretend the dude hasn’t just spent… Read more »
No, I won’t respect that. It’s not deserving of respect. This scenario only exists because this game is one of the most falsely advertised games the world has ever seen. And to this day, there are still unfulfilled promises. When they finally tick each and every last box, I’ll hit neutral on the meter. Until then it stays negative on Hello Games and Sean Murray. We haven’t even seen proof that any lesson has been learned. What’s going to happen when Hello Games has a new game to sell? Are we going to get a repeat of No Man’s Sky,… Read more »
*cough* starcitizen *dieingnoises*
Star Citizen hasn’t released yet, it hasn’t failed to meet launch promises = P
hes out of line but hes right
and if they never launch (it’s been seven+ years), they won’t have to meet launch promises…
Sheesh, talk about having a grudge. Move on. You only hurt yourself and you only waste your own energy on nonsense.
People being overly genrous and forgetting what a goddamned mess the game was at launch invites more unfinished games like this to be released.
It’s already too big a problem in the gaming industry. It doesn’t need to be made bigger by “the Garmers” ™ acting like it’s not a problem.
Jesus, you are utterly incapable of a nuanced opinion about something.
You should give some credit especially if we compare the situation with bulkhead studios. They released their game battalion 1944 early in a bad state and all they did is attack the community they barely fulfilled any promises (theres alot more to this story so not posting all the issues here)
“The Last Campfire” was exactly what they promised it to be, and a full game at launch.
Sheesh, some people act like they’ve never been suckered by a day one launch. Or games that had to be patched to be anywhere close to the term “playable”.
Somepeople act like it’s not a problem to release a game that had to be patched to be anywhere close to “playable”
Sword of the Stars 2, anyone?
Not only a poor design evolution of the first game, it also launched in a bug-ridden Alpha state and still isn’t a great experience years later. Dev stopped a while ago, too, so it’s basically abandonware.
At least NMS was playable at launch and is still being worked on today.
You can recognize and respect the effort to make good on the promises made and still hold to the fact that it’s ONLY making good on the promises made, no more. Respect isn’t some binary on/off BS. There is no gain to refusing to do so, and that kind crap is one of the problems with society anymore. No one respecting effort in getting their job done, you gotta be some kinda perfect GD hero. So many act like everyone they meet starts at -100 respect or some crap. “You exist and are not me therefore you are garbage until… Read more »
[quote]Or are they actually going to give us the full game at launch like every company should?”[/quote]
Every company should give us a full game at launch, but what company does nowadays?!
I would hate to go through life with your attitude….
No, I won’t respect that. It’s not deserving of respect. If fixing your mistakes isn’t worthy of respect, then what’s the point? If everyone had that attitude, people would just give up and walk away rather than waste their time. I’d rather have a No Man Sky situation where they fix things than an Anthem where they just give up and people are out that money. this game is one of the most falsely advertised games the world has ever seen Excluding Battlefront II that promised a new look at Star Wars from the perspective of the empire, but was… Read more »
Eh… it was playable at launch. I somehow hadn’t heard jack about it ahead of time and went in without expectations and it wasn’t horrible. Bland and nothing new, but not horrible. Only later did I learn that it lacked a long list of features it was “supposed to have”.
That being said… yeah… it launched without promised features and content. Good on them making up for it, but it still launched “unfinished”.
It was a kickstarter. You aren’t promised anything at all. When you fund a kickstarter you are giving money in the HOPES that it will become a finished product and that it will be ready when they say it will. You having to wait a while for the current state is par for the course.
“NMS needed at least three years of work to become decently playable,” I found it okay at launch (far less buggy than most AAA games) and very playable after just 12 months. But here’s the catch: even if you’re right, three years is a long time and a LOT of money. That’s three years of salaries to pay, office space to rent, computers to upgrade, and so much more. And Hello Games would have to do all that with ZERO income, slowly getting more and more into debt or looking for more and more investors who would make demands of… Read more »
He straight up lied to people in order to sell games. He did so repeatedly. There is documented footage of him lying about the product he was selling. The fact that he eventually years down the line finally delivered on his promises doesn’t excuse the fact that he lied to people or make things better, it just makes it slightly less worse.
He lied to us, he didn’t “fuck up” or “fail” he lied.
i dont play nms, but from what i heard they still have not completed the “promised list”. is that true? if yes, then its pretty sad that people still have not got what they paid for after 5 years..
then there is star citizen xD
Its a bit more vague than that. The ‘promised’ list isn’t completed no, but theres like 300% more stuff added that wasn’t even promised to begin with, and the missing promises aren’t that many or major.
This. Instead of adding meticulously adding all the promises on that list, they added most of them and on top of that added a whole bunch of other stuff (that was probably better received) that was never promised. All of their major promises, as in the stuff people got hung up on the most, seem to already have long been added by now. (Though I haven’t played in a while)
It doesn’t matter whether people think they are important. What matters is that those features were promised to be in the game, and then money was exchanged.
They lied and took people’s money knowing that they lied.
Very weird timing. Just earlier tonight I was scrolling through old let’s plays of a YouTuber I watch and picked no man’s sky. It’s not a game I follow, I just finally decided to watch it after a few years.
If only some people wouldn’t be so immensly negative based on what they’ve read somewhere. Play. It. Again. And if you sold it and are still sour, well, that says a lot about you, not about the game. Being a sceptical person saved me from the hypetrain and the assholes, 2 years after release I’ve bought the game. It’s not just good, it’s very good.
Well some people hate just to hate. I’m a Fallout 76 player since drop and it seems some people’s desire to hate exceeds their ability to enjoy.
“…it seems some people’s desire to hate exceeds their ability to enjoy.”
Please, can I use this quote…like everywhere??
Well, it’s not a fallout game… That’s pretty much all i can say.
congrats on finally getting the game where it was suppose to be at the beginning. still not playing it, if only to keep him immortal
The man who took the “why do we fall, Bruce” quote just a liiitle too seriously.
Other than a harshly steep learning curve at the beginning, I’m finding the game to be insanely brilliant in its current state. And I had only started building my first base…
I like the unspoken implication, that as the head is decently young-ish rather than old, that present-day Murray is is just a few years away from pissing off gamers so much that they behead him and stick his consciousness in an AI who works to make good games.
I’ll be honest, the expeditions update was a great idea for them. NMS still suffers a bit from lacking any real reason to play long term (planets still don’t differ enough, and ships aren’t enough of a unique experience compared to each other that youd want to get the best) but the journey of going from place to place alongside other players and completing a sequence of milestones is quite enjoyable for the hours it takes.
Lol, i love this comment section. You aren’t allowed to like anything these days, apparently.
Ah, I wouldn’t take it personally. Gaming is an intensely toxic hobby nowadays. If you enjoy something other people don’t, they’re offended by you having fun.
“If you enjoy something other people don’t, they’re offended by you having fun.”
I would propose that this is true for all things on the Internet, not just gaming.
This legitimately made me laugh out loud. I hope I didn’t wake any family members up.
Major respect to this development team for owning and attempting to fix what was criticised.
But, for me, the game at launch was fine. 🙂 It was a calm, exploratory, quest. Gave me plenty of calming moments just staring at flocks of “somethings” and registering them on the catalog.
Sure it wasn’t near what was advertised, but come on… did anyone really expected it to be at launch? The promises were just unrealistic. I bought it at the time accounting for 80% being BS and still enjoyed (to this day) the hell out of that game. 🙂
Ah yes, too many gamers truly have no idea how to deal with a calm game. One of my fondest memories in NMS was encountering a cluster of butterflies and then watching a random predator that looked a bit like a fat bipedal cow with tusks, desperately try to chase and kill said butterflies and miserably fail.
Never played the game but I do think there is a difference between buying a game you know is calm and buying a game expecting heavy excitment then receiving a calm game
Yep, they advertised the game as all these exciting space battles and unraveling some big mystery at the center of the universe, and delivered a calm crafting game with literally nothing at the center of the universe. Gamers can handle calm games just fine, see Stardew Valley, Minecraft, etc. You just have to, get this, be honest about what your game is. It remains utterly disgusting that people are so quick to blame the customers who were lied to simply because they personally enjoyed the game as it was at launch. Cool, you’re certainly allowed to enjoy it for what… Read more »
Like I answered below, it was not my intention to “attack” people.
Hello Games’ sure was in the wrong and I don’t want to wash that away. I just think that we, as consumers, can also develop mechanism to try and protect ourselves.
Again, this does not remove the blame from the developer and surely it was nasty piece of BS marketing.
I just think that we can also protect ourselves against this without removing the blame from the developers.
ive got a mechanism to deal with BS marketing, the more hype a game gets the further from it ill be. ive yet to see a super hyped game not crash on release in recent years. its one reason half life 3 will never be released, they wont be able to live up to the expectations unless they find a way to cull any hype even a mention of it would stir. they would literally be better off dead dropping it then promoting it at all. someone stumbles on it in the steam store, the sales begin to roll in,… Read more »
“did anyone really expected it to be at launch?”
Sweet victim blaming bro. Of course people expect the advertising to be correct – false advertising is supposed to be illegal. It was so unnecessary too, people buy early access games all the time knowing that they’re unfinished. Hello Games could have gone that route, been honest about it, instead they chose to lie and release what amounts to an early access game while telling paying customers that they were getting the full, final version.
Sorry, it is not my intention to “victim blame” this subject.
The advertisement was a lie and should be regarded and “judged” as that.
What I mean is that there were signs of BS marketing. Again, this is not an excuse for the developer, just a defence mechanism on the part of the consumer.
In my head it’s like this: we should call out false advertisement and it should be punished with all our force, but we can also take actions to minimize the damage done when there are entities that use those tactics.
Everything that you’ve been saying here is technically correct, man, but your flat-out anger and rage at being a victim is beyond over-the-top. Did he misrepresent his game? Did he sell an unfinished product? Yes and yes. But – and here’s the thing – so does *literally almost everyone in the business*. Anyone who’s big enough, *has* done it. I mean, heck, look at the past few years. Nintendo, with the first Splatoon. EA, with Anthem. Bethesda, with Fallout 76. CDPR, with Cyberpunk. And on. Sometimes they come back and fill it out with a full game, and sometimes they… Read more »
Not the best motivation perhaps, but more free stuff so… 🤷♂️
Oh Sean, you can never prove anyone wrong. Everything everyone said about the game at launch was correct, and patches after the fact don’t make people retroactively wrong. They were right when they said it and nothing can change that.
I have no idea what happened to you. The ridiculous number of responses and hate in them make it seem as if the guy personally killed your dog or something like that. He f-d up once, badly. I’ve f-d up badly at least once, and so have most people I know. And he clearly worked to make up for that, which is more than can be said for most in the business. He also has admitted his faults and apologized for making them, also more than can be said for quite a number of those in the business. I think… Read more »
I am entertained how even this non-rage matter-of-fact comment has massive downvotes.
I saw someone somewhere else say “don’t be disheartened by the people who don’t like the game.”
To that end: Don’t be disheartened by the people who now like the game. Your anger and frustration is correctly placed, if a bit strong this far after release. But comments like this one are so matter-of-fact and yet get aggressive downvotes, and that is just not fair.
I think it’s because people see it in the context of the larger rant, and not as a singular comment.
As a single comment, it’s matter-of-fact, if not a little melodramatic. In context, it’s a bitter, angry continuation on a “NEVER FORGIVE THE PERSON WHO WRONGED ME” rant, and it’s a bit tired by now.
After reading all the (more angry ranting) negative posts above, I can’t help but read “no thanks nintendo” ‘s post as …
*wait a min*
Erm, “no thanks nintendo” is the same person who wrote (edit: a lot of) the angry ranting posts above. So as a continuation, this should really be put in the context of the larger rant, and not as a singular comment.
Those downvotes are totally justified then. Lemme add mine to it…
Not just the rant on this subject.
“No Thanks Nintendo” is usually ranting and raving, anger seems to be his main emotion. Usually over the top too.
He’s just not the most likable person in these threads. Never has been, and people react to that as well.
Is that fair? Maybe not, but it’s how people work.
voting down is any easy way to disagree with someone without having to come up with a proper reason for disagreeing 🙂
Yes because unlike “no thanks nintendo” I do not have time to respond to every post I don’t like. You are special so for you, I give my response and my attention.
I’m also flattered that at least 7 people have read my comment 😉
so what you are saying basically is that if you make a mistake you are not entitled to fix or make up for your mistake? People may judge you solely on this one thing and brand you as a failure for life?
Damn if everybody thinks like that then a lot of game companies should have been “canceled”.
There is almost no game that comes out nowadays without the word “patch” or “update” following the next day.
No comments with jokes about Darth Sidious and become stronger throught the rage and hate? Tch tch.
Wow. I didnt have the time to play it when it launched and forgot about it. I gotta get around to looking it up soon, i really like space exploration games and heard it got good after a year or 2.
Coming up next we have an interview with Head in the Jar Chris Roberts.
He will be on the show to tell us the news that Star Citizen will be entering open Beta “Within the Month!”
Ha! I like Star Citizen and I still laughed.
I’ll admit I was a huge naysayer of Hello Games, for many years. To the point I habitually called it One Man’s Lie. Every new content patch that came out, I told myself “too little too late, Sean Murray”.
Then, this Easter past, I decided to buy it while it was on sale to see if all the hype and fuss over how it had ‘turned itself around’ was true.
I don’t mind admitting at all that I was wrong and humbled by how much they turned things around.
Game I already bought and decently enjoy + new free content = win
I’m good with that. Nobody made it to the moon on the first try either, but that didn’t stop them from trying harder.
I haven’t heard about the hype before NMS before it released, bought it shortly after release and had great fun with what I got.
When I install it now, I feel overwhelmed with all the possibilities… I think I’m one of the few who enjoyed the walking simulator.
Death Stranding is another nice Walking Simulator
I bought the game recently and came in only knowing about the bad launch and then second-hand accounts about all the stuff being added.
I can only imagine what it was like then, but now, it is excellent. It is the Guardians of the Galaxy to Elite: Tedious’ Star Wars. It is packed full of imagination and colour and fun things to do, and there’s always something to do. Unlike Elite, they have busted their asses to make good on promises and add new features and transform the game.
I just started playing No Man’s Sky again for the time since launch. I am having fun with it, but was really upset to learn I missed my chance at getting the Normandy.
It took a considerable amount of work to even get up to that point in the first place. You almost *had* to have already been playing for months, at least, to get it fairly easy. Otherwise, it was a bit of a rush..
Reminds me of Fallout 76 (waiting for the hate) it was a nightmare on release, and yes I was there, but now it’s a fun community of gamers. The game keeps getting tweaked and improving while also evolving with more free content.
P.S. And yes I love that they are getting rid of NW so there is more for the majority of the community to experiance
Despite any criticisms I may have of the game (especially with regards to how space in the game is more colourful than a My Little Pony themed party), I will commend them for constantly improving the game for such a long time.
One day I expect it to actually be fun.
No Man’s Sky will have to compete with EverQuest’s constant releasing of low effort expansion packs to take the crown of longest running game in history
To be fair to every not-him person on earth, he can sit on it and spin. Even if he provides everything promised and more, he has no right to whine and play victim. When a game releases in an unfinished, buggy and lackluster state, you get no reason to expect people to assume it will get better; even if NMS turned out great, eventually, it is the exception to the rule, and it would be pretty gullible to trust a dev promising it will get better. There’s countless examples of games that promised the moon, and delivered garbage. More than… Read more »
I still find it hard to forgive Hello Games. Not because of the broken launch mind you! They long redeemed themselves on that front. It’s just hard to ignore that they did kinda set off a “Fix-it later” mentality where quite a few from small indie to big AAA Publishers thought it was more than OK to release utterly broken games as a full-release so long as you promised you would stick to it like Hello Games did with NMS with “We are committed” statements, roadmaps and the likes. Along with fans that would wield NMS as a club against… Read more »
You might want to look at the state of the entire game community about this.
Games like Dyson Sphere Program are actually in the tiniest minority. Almost all games, from indies, to Triple AAA, and most of everything in between comes without plenty of patching before they’re playable these days.
Some of those are Here it would seem.
Heh hey Tim, tell us if you are ever going the Futurama head route yourself for similar reasons.
The situation with No Man’s Sky doesn’t feel like a victory, given that the industry is still rife with incomplete products that shortchange with customer, and try to use terminology like “live service” and “roadmaps” to cover it up. But at least with Hello Games, they’re plagued by overambitious screw-ups, and not malice and apathy.
having to fix it 3 years AFTER, yes, “AFTER” release doesn’t really mean proving them wrong.. those “nEgAtiVe comments were right.
So Tim, when looking through the comments i have to ask you.
Where did you find that big a stick used to poke into this particular wasp nests and was it worth it? 😀
Or was that a reuse stick from the blizzard bash? :p
If anything, i feel there’s almost “too much” stuff now! I try to get into it. And I love the concept. But for the life of me.. there’s just a tiiiiny bit TOO much info to keep track of (and then getting stuck on a planet, because of crap rng, and *not* having a resource anywhere for what I need to leave!).
Three times trying to play it (and now there’s even MORE stuff O_o), and.. injust can’t.
Props to those that can, and continued better luck to them! ^_^
It wasnt DOA, people just had unreasonable expectations and bought into the hype. It was a fun relaxing game to play from day one and has only gotten better. Although recent updates are just kinda of messy, IMO.
Kinda funny that I was actualy playing NMS agian last night. Not because of any updates or anything but because I recently got my VR rig setup and wanted to try it out. The game is much improved from launch and the VR experience definatly puts a new spin on it. Not sure if its actualy superior to normal play but it is something to do. At this point I’d call it a good game. Not the greatest game ever but a good addition to my library none the less. Still does not live up to the orgional hype but… Read more »
Man the negativity. The man epically screwed up and has done A LOT to try and make up for it.
I guess someone would have rather he threw up his hands and said “later losers” and never touched the game again after launch,
I love the negative reactions to this comic because someone was super hurt by Sean Murray for having a game that didn’t meet expectations. I hate to say it but the people who believe the hype *ARE* to blame in this situation. If everyone had gone into this with measured expectations instead of jumping aboard the hype train they would have thought the game was a slight disappointment. However, because they rode that hype train all the way to the station they treat it as if Sean personally broke into their house, violated their mother, broke all their games and… Read more »