I am so over these big developer “events” with nothing real to show. If you want to get me hyped, show me why I should be hyped. If your game is so early in the pipeline that it doesn’t even have a name yet, perhaps its too early for the whole dog and pony show.
This weekend’s big “Ubisoft Forward Showcase” made such a big deal about what’s happening with Assassin’s Creed, and all they had were snippets of pre-rendered cutscenes, and in most cases, logos. For games with tenuous “someday” release dates. Even Mirage’s general “2023” window doesn’t mean anything with the regularity games are getting delayed these days.
Look, Assassin’s Creed has an uphill battle with me regardless. Once a series I much looked forward to, I’ve become very lukewarm on the franchise over the past handful of iterations. I never even touched Valhalla. It’s not that I’m not open to being excited about the AC franchise again; I’d love to feel like I want to play another one. But a bunch of empty words about a “hub experience” tying the games together in “meaningful ways” isn’t going to do it. It’s all just noise.
Letting me know they’re finally taking the series to feudal Japan? That might have piqued my interest back before Ghosts of Tsushima blew them out of the water a couple years ago. Now it’s going to take more than a 2-second teaser to convince me I should be looking forward to 2024/2025 to play it.
Some of this ties into my wish that games would sit on their reveals longer, only pulling back the curtain closer to the release date. We now get game announcements so early, that even if you initially get excited, it’s then 4-5 years before the game comes out, and nobody wants to maintain anticipation for that long. So instead by the time it comes out you’re already sort of feeling like its old news.
I love a good logo. I love a good CGI cutscene. But gameplay or gtfo.