Well, imo, whoever people choose to send for the door doesn’t really matter. Rush is the ONLY option, since people voted to escalate situation to begin with. There isn’t much of a choice at this point. Characters have to go for swift and efficient method, and taking down the officer is much faster and safer then trying to talk her down. Especially considering the fact that every moment they waste increases the chance for someone to spot them. And if they attempt talking, she might just press some sort of emergency backup request button and try to stall them until… Read more »
mandoschMUh
6 years ago
As in all RPGs, I find it quite difficult to decide….:D
Having read the decision tree of the original Ethan treasure hunter storyline I’m a little bit mortified to send either Nyrah or Speck in harms way :-X
Darn, Tim. You’re doing a too good of a job of the audience liking your characters d_(^.^)_b
Dominator
6 years ago
I get the feeling we have two successful combinations and two not so successful ones. Speck doesn’t seem all that fast so if he goes for the door I’d imagine the best option Cort and Nyrah have is to rush the officer. However can Speck even get up to the deck control in a reasonable timeframe? If Nyrah goes for the door then possibly threatening her with Speck spitting on her or whatever could work. It may be that since Speck might not look as suspicious/wanted as Cort or Nyrah he could work as a distraction so Cort could take… Read more »
Jetroid
6 years ago
Is Speck less mobile and slower than Cort and Nyrah? It certainly always feels that way but I’m not sure if that’s just because his wagon is clunky. I feel like him going up to the deck control puts him in a bad situation because he can’t get away as easily? (but he is impervious to gunfire?)
Speck is immune to mundane methods of attack. The issue would be that Speck without his suit would melt a hole in the station, and the suit isn’t *that* fast (I think).
SyncMercy
6 years ago
I voted Speck for the door and Rush the guard.
Speck will handle easier on his own, being a mimion AND he would have an easier time opening the gate.
PLUS i feel like the one who will open the door could be left behind if things go haywire, and Cort NEED Nyrah with him.
I agree with sending Speck for the door but I think threatening the guard is the safer option. Cort is still suffering from the effects of bonding with the starcaster and Nyrah is in a one-armed medical body, neither are in any condition to fight.
foducool
6 years ago
speck could open the door and melt the controls to they stay open
nyrah is some kind of space ninja and could very well deal with the officer in a non lethal way
Mot voting. Don’t like the events since the last vote, where “my” vote was on the losing end, and everything since just keep digging a deeper hole. I’m going to be a spectator for a bit.
If you don’t vote, the Chaos faction will basically gain another vote in their favor. Do vote, man, do your part for the Order faction of justice and “thinking things through and not just goddamn jump on what seems hyper”.
Which it would be, if one vote was a clear “fill the hole back up, stop digging deeper.” but there isn’t such an option. In reality, i don’t care who opens the door, but i don’t like attacking, or threatening the federation. It will just push the hand of Quell, or whatever squidface name was, and set us down a path we don’t want to go.
That was done a page ago, where the commander said “They get off this station in cuffs or a body bag” when he presumably has orders to not engage at all.
James Rye
6 years ago
This was hard to chose. On one hand Speck is pretty much the pilot of the whole ship so the faster he gets to be on the ship control the better, on the other hand he is also the most techy savy guy from the three, Nyrah has only a medical body which isn’t that great for combat but she is a royal elite guard with tons of experience. In the end I decided to vote for Speck to make sure the gate gonna open with his knowledge/alien musk and for Cort and Nyrah to rush one-booby-fed-cop in hopes that… Read more »
Well if it’s anything like Mass Effect then this is actually the fake-out choice, and the REAL one will turn up soon after!
Tyros
6 years ago
So, how is that one person who opens the door meant to get on the ship then? It looks like they’re getting left behind. Who that is depends on what we do with the officer: threaten would work if Speck stays with Cort (fear of being melted), but the officer may shoot Nyrah if she threatens her because that threat isn’t there. But then she could also get a shot off if they rush her. However, if we send Nyrah to open the door and she DOES get left behind, we’ve lost our “expert” on the Starcaster for an unknown… Read more »
Him.
6 years ago
So much…free will…can’t…make…decisions without further evidence!
The twist is likely that one of the two involved parties gets to tangle with the bounty hunter who is likely on the station at this point.
So it’s probably Speck or Nyrah vs Mr. Congeniality on their own, or a either Cort/Speck / Cort/Nyrah vs him. Choose well.
Tim van der Meij
6 years ago
I suspect this is where our earlier choice has come into play. If Cort had not gone to Nyrah for assistance with the Starcaster, he would have ignored her at this moment and fired it, causing a whole MESS of trouble!
Brent
6 years ago
It really came down to technical knowledge and speed in this for me, and knowing that these are Federation officers who have probably been briefed on Cort’s methods. I figure Speck for getting the door open, and then Nyrah and Cort can rush the last guard. Once that’s done and since Saren is nowhere in sight, it should be super easy to get out of here with no large effects….
Dominator
6 years ago
What’s up with comments being removed? I didn’t write anything offensive, just an analysis on the comic situation and it got wiped.
Anyhow, it looks like Speck will have a hard time getting up on the control deck fast enough. Nyrah can probably do some parkour but Speck seems to be a hindrance on the ground unless the threat of him spitting (or something) on the officer is credible enough.
Threaten seems less violent than just jumping in and assaulting the officer. The goal is to get out quietly (well, as quietly as we can given the last decision) and disappear, not putting decent (if incompetent) people in the hospital. (Though putting the bounty hunters in a grave is totally acceptable, if it comes to it, mind.)
Steve
6 years ago
I cannot vote to leave Speck behind to who knows what fate, so I’m sending Nyrah to the controls. Not happy about the situation we find ourselves in, though maybe it all would have happened this way anyway (they still would have been guarding the ship and probably locking the bay doors). Given the context of the renegade officer giving new orders, while I’d prefer an empty threat to violence, in this case, if the Feds are assuming you’re violent, better to just knock them out than threaten to melt them, I think. So I’m sending Nyrah and saying KO… Read more »
Eldest Gruff
6 years ago
I, too, feel like we’re voting on who we leave behind. It’s not exactly like they have a ton of time to hang around. If Speck opens the door, then he’s got slightly better mobility to get back to the ship, as he can melt through walls. However, there’s a ton of danger depending on what’s in those walls (electrical, piping, etc) and he can’t take his spider-walker with him if he does that. With the walker he actually has less agility to escape than someone with two legs that can also touch the environment. Nyrah, with her one arm… Read more »
Eldest Gruff, that was my logic as well — and I’m in the “try to keep your head down” faction. I suspect if Speck handles the door, Cort and Nyrah will have to argue over a rescue mission for him. If Nyrah goes and gets captured by Quel / Squid Dude, maybe she can do something to keep the lunatic portion of the Feds from making this worse.
Tue
6 years ago
Speck, and threaten. Speck got better options for defence, but would most likely kill any guard coming his way. The sole guard for Cort is more a flip of the coin – rushing could get them gunned down, and threaten comes down to bluffing with the starcaster.
MightyThor34
6 years ago
Ok I dislike all of these options. Number 1, never split the party. Number 2 the goal should be to avoid the officer not confront her at all.
If we were going to split the party it was cort who should be opening the doors especially since he is who they are after so the other two can probably get a bit more of a surprise on the remaining officer.
Steven
6 years ago
I’ve played enough mass effect to know where this is going
Imperator Ruscal
6 years ago
So, this is the second vote in a row where I can see the listed options but I don’t get a voting ballot form. Is anyone else having a similar issue, or know a resolution? (No ad blockers, though I am behind a L7-aware corporate firewall… humm… can anyone tell who/what hosts/runs the ballot form? if it is someone that conflicts with company compliance policy I’d bet it is being blocked while leaving the comic & ads alone)
Yeah, but Google Drive is blocked, which takes Google Forms with it.
(InfoSec + SEC compliance bitties have our firewall remove all file sharing sites, hence Drive)
RikiOh
6 years ago
I vote for the guard to become a party member.
Blue Griffin
6 years ago
My question is, is there anybody Inside the ship?
That could cause trouble for whoever is trying to open the door.
Foques
6 years ago
But.. why can’t Speck make a door in a less destructive kind of a way?
If they’re on about the external door, wouldn’t starcasting it have had the same result? That wasn’t the argument against using it though, so Speck melting it may have been fine
Merendel
6 years ago
You know I kinda wonder why makeing our own door isnt still an option even if he cant starcast it open. Speck is a walking instant doorway. It would seem more logical to have the team stick togeather, deal with the officer however and have speck melt his way in. spliting the party is never a good idea in RPG’s.
On second thought are they talking about the external hanger door or the one leading to the ship? if its one to outside then ya I can see why we wouldn’t use speck to make a hole.
Nealithi
6 years ago
Speck on controls as he is current tech savvy and likely has a good idea how to work things.
Rush the guard. Speck not here is also because he is a bit of a loose cannon that wants to inflict some harm. So putting him aside is a better choice.
That said I cannot help but notice that rush and threaten both pain Cort as a violent man that needs to be taken down. Since the Feds won’t have context.
Anon5710
6 years ago
So this most likly a choice of who we leave behind. So, who does Cort need the most? Spec for his many useful skills or Nyrha with her knowledge about the starcaster? Short term Speck, long term Nyrah. Cort needs that control if he wants to survive in the long term. So I’m going peck here, he can still stomp his way in a probably maned control room and take over to do what needs to be done. (I don’t see Nyrah doing that.) So that leaves me the next choice. Ulog is talking to the officer in question. She… Read more »
Dominic
6 years ago
In regards to Who Opens The Door, I feel that if the trio have to split up, the one with the acidic skin who could conceivably melt his way through any threat is a better bet than the century old alien with one arm and a body ill-designed for combat.
Commentary Ver.2.72
6 years ago
So how many people are going to have the plan for dealing with the officer enacted with the wrong person for their choice?
I am bad at stats and math, so maybe it works out in the wash anyways? I think if the 4 choices were offered, the one with the most votes would win, however if it was split into two difference choices, the same people would likely give the same answers, so I think maybe it ends up the same.
That could make one, but not both, of the less popular options get chosen.
Suppose the voting options were as you suggested, and the results came in like this:
1. 30%
2. 19%
3. 22%
4. 29%
The end result is that Speck would be on door duty, even though more people voted to send Nyrah to the door.
I think we can only Rush this trooper if we want to TRY and get out without the location being swarmed. After all, the guard has a radio. Give her a second to talk, and she’ll report that you’re here.
For the control room… Speck can melt his way through the floor for a get away if he gets pinned, after all.
I suspect that most people’s votes for the door will be dependent on their vote for the guard.
Nyrah will be more useful if they try to take the guard down without killing her.
Speck will be more useful if they threaten her since the threat of being melted would be a good motivator to do as your told
My thoughts as well. Plus do not forget Nyrah does not like to hurt people from the Feds, she wouldn’t be all in for threatening her.
Well, imo, whoever people choose to send for the door doesn’t really matter. Rush is the ONLY option, since people voted to escalate situation to begin with. There isn’t much of a choice at this point. Characters have to go for swift and efficient method, and taking down the officer is much faster and safer then trying to talk her down. Especially considering the fact that every moment they waste increases the chance for someone to spot them. And if they attempt talking, she might just press some sort of emergency backup request button and try to stall them until… Read more »
As in all RPGs, I find it quite difficult to decide….:D
Having read the decision tree of the original Ethan treasure hunter storyline I’m a little bit mortified to send either Nyrah or Speck in harms way :-X
Darn, Tim. You’re doing a too good of a job of the audience liking your characters d_(^.^)_b
I get the feeling we have two successful combinations and two not so successful ones. Speck doesn’t seem all that fast so if he goes for the door I’d imagine the best option Cort and Nyrah have is to rush the officer. However can Speck even get up to the deck control in a reasonable timeframe? If Nyrah goes for the door then possibly threatening her with Speck spitting on her or whatever could work. It may be that since Speck might not look as suspicious/wanted as Cort or Nyrah he could work as a distraction so Cort could take… Read more »
Is Speck less mobile and slower than Cort and Nyrah? It certainly always feels that way but I’m not sure if that’s just because his wagon is clunky. I feel like him going up to the deck control puts him in a bad situation because he can’t get away as easily? (but he is impervious to gunfire?)
Speck is immune to mundane methods of attack. The issue would be that Speck without his suit would melt a hole in the station, and the suit isn’t *that* fast (I think).
I voted Speck for the door and Rush the guard.
Speck will handle easier on his own, being a mimion AND he would have an easier time opening the gate.
PLUS i feel like the one who will open the door could be left behind if things go haywire, and Cort NEED Nyrah with him.
I agree with sending Speck for the door but I think threatening the guard is the safer option. Cort is still suffering from the effects of bonding with the starcaster and Nyrah is in a one-armed medical body, neither are in any condition to fight.
speck could open the door and melt the controls to they stay open
nyrah is some kind of space ninja and could very well deal with the officer in a non lethal way
so*
my train of thought basically
Speck and Rush.
That sounds like an awesome concert from the eighties and I fully approve.
Also sounds like the protagonists of Inafune’s THIRD attempt at Mega Man!
It also sounds like the codename for a German assault squadron: spekan-drush.
But Rush is an actual MM character
And an actual band. They wrote “Tom Sawyer”.
Mot voting. Don’t like the events since the last vote, where “my” vote was on the losing end, and everything since just keep digging a deeper hole. I’m going to be a spectator for a bit.
Mot? Damn, someone must have replaced my N with an M…
If you don’t vote, the Chaos faction will basically gain another vote in their favor. Do vote, man, do your part for the Order faction of justice and “thinking things through and not just goddamn jump on what seems hyper”.
Really? What’s the chaos option here?
Melting her face off with Speck’s alien musk.
That’s not a voting option. Rushing with Speck still has the goal of ‘incapacitating or restraining’.
And a face molten by acid slime makes her pretty incapacitated, right? Speck is not really a nice guy…
Problem is, neither option sits well with me. The hole is just getting deeper, and i want no part of it.
I feel like the deepening hole should be increased motivation to vote. But that’s just me.
Which it would be, if one vote was a clear “fill the hole back up, stop digging deeper.” but there isn’t such an option. In reality, i don’t care who opens the door, but i don’t like attacking, or threatening the federation. It will just push the hand of Quell, or whatever squidface name was, and set us down a path we don’t want to go.
That was done a page ago, where the commander said “They get off this station in cuffs or a body bag” when he presumably has orders to not engage at all.
This was hard to chose. On one hand Speck is pretty much the pilot of the whole ship so the faster he gets to be on the ship control the better, on the other hand he is also the most techy savy guy from the three, Nyrah has only a medical body which isn’t that great for combat but she is a royal elite guard with tons of experience. In the end I decided to vote for Speck to make sure the gate gonna open with his knowledge/alien musk and for Cort and Nyrah to rush one-booby-fed-cop in hopes that… Read more »
Putting a two-armed being in an armlock with only one arm?
She still got two legs. For now. Speaking of which, we need to find a way to buy some awesome cyborg body for Nyrah.
I feel like we are voting on who we are leaving behind. So I voted Nyrah. Bros before starcaster teachers
Well if it’s anything like Mass Effect then this is actually the fake-out choice, and the REAL one will turn up soon after!
So, how is that one person who opens the door meant to get on the ship then? It looks like they’re getting left behind. Who that is depends on what we do with the officer: threaten would work if Speck stays with Cort (fear of being melted), but the officer may shoot Nyrah if she threatens her because that threat isn’t there. But then she could also get a shot off if they rush her. However, if we send Nyrah to open the door and she DOES get left behind, we’ve lost our “expert” on the Starcaster for an unknown… Read more »
So much…free will…can’t…make…decisions without further evidence!
Wait! The fingerprints on this blaster match the ones we found on that cup in the bar last week! Is….is there enough evidence now?
Okay yeah its fine now.
BUT WHAT DOES IT MEAN
The twist is likely that one of the two involved parties gets to tangle with the bounty hunter who is likely on the station at this point.
So it’s probably Speck or Nyrah vs Mr. Congeniality on their own, or a either Cort/Speck / Cort/Nyrah vs him. Choose well.
I suspect this is where our earlier choice has come into play. If Cort had not gone to Nyrah for assistance with the Starcaster, he would have ignored her at this moment and fired it, causing a whole MESS of trouble!
It really came down to technical knowledge and speed in this for me, and knowing that these are Federation officers who have probably been briefed on Cort’s methods. I figure Speck for getting the door open, and then Nyrah and Cort can rush the last guard. Once that’s done and since Saren is nowhere in sight, it should be super easy to get out of here with no large effects….
What’s up with comments being removed? I didn’t write anything offensive, just an analysis on the comic situation and it got wiped.
Anyhow, it looks like Speck will have a hard time getting up on the control deck fast enough. Nyrah can probably do some parkour but Speck seems to be a hindrance on the ground unless the threat of him spitting (or something) on the officer is credible enough.
Nothing got removed. It just wasn’t approved yet.
Threaten seems less violent than just jumping in and assaulting the officer. The goal is to get out quietly (well, as quietly as we can given the last decision) and disappear, not putting decent (if incompetent) people in the hospital. (Though putting the bounty hunters in a grave is totally acceptable, if it comes to it, mind.)
I cannot vote to leave Speck behind to who knows what fate, so I’m sending Nyrah to the controls. Not happy about the situation we find ourselves in, though maybe it all would have happened this way anyway (they still would have been guarding the ship and probably locking the bay doors). Given the context of the renegade officer giving new orders, while I’d prefer an empty threat to violence, in this case, if the Feds are assuming you’re violent, better to just knock them out than threaten to melt them, I think. So I’m sending Nyrah and saying KO… Read more »
I, too, feel like we’re voting on who we leave behind. It’s not exactly like they have a ton of time to hang around. If Speck opens the door, then he’s got slightly better mobility to get back to the ship, as he can melt through walls. However, there’s a ton of danger depending on what’s in those walls (electrical, piping, etc) and he can’t take his spider-walker with him if he does that. With the walker he actually has less agility to escape than someone with two legs that can also touch the environment. Nyrah, with her one arm… Read more »
Eldest Gruff, that was my logic as well — and I’m in the “try to keep your head down” faction. I suspect if Speck handles the door, Cort and Nyrah will have to argue over a rescue mission for him. If Nyrah goes and gets captured by Quel / Squid Dude, maybe she can do something to keep the lunatic portion of the Feds from making this worse.
Speck, and threaten. Speck got better options for defence, but would most likely kill any guard coming his way. The sole guard for Cort is more a flip of the coin – rushing could get them gunned down, and threaten comes down to bluffing with the starcaster.
Ok I dislike all of these options. Number 1, never split the party. Number 2 the goal should be to avoid the officer not confront her at all.
If we were going to split the party it was cort who should be opening the doors especially since he is who they are after so the other two can probably get a bit more of a surprise on the remaining officer.
I’ve played enough mass effect to know where this is going
So, this is the second vote in a row where I can see the listed options but I don’t get a voting ballot form. Is anyone else having a similar issue, or know a resolution? (No ad blockers, though I am behind a L7-aware corporate firewall… humm… can anyone tell who/what hosts/runs the ballot form? if it is someone that conflicts with company compliance policy I’d bet it is being blocked while leaving the comic & ads alone)
The voting is a Google form, which seems odd to block…
Yeah, but Google Drive is blocked, which takes Google Forms with it.
(InfoSec + SEC compliance bitties have our firewall remove all file sharing sites, hence Drive)
I vote for the guard to become a party member.
My question is, is there anybody Inside the ship?
That could cause trouble for whoever is trying to open the door.
But.. why can’t Speck make a door in a less destructive kind of a way?
I’m pretty sure Speck would get sucked out into space before he could make a ship-sized door, and I doubt he can survive that.
If they’re on about the external door, wouldn’t starcasting it have had the same result? That wasn’t the argument against using it though, so Speck melting it may have been fine
You know I kinda wonder why makeing our own door isnt still an option even if he cant starcast it open. Speck is a walking instant doorway. It would seem more logical to have the team stick togeather, deal with the officer however and have speck melt his way in. spliting the party is never a good idea in RPG’s.
On second thought are they talking about the external hanger door or the one leading to the ship? if its one to outside then ya I can see why we wouldn’t use speck to make a hole.
Speck on controls as he is current tech savvy and likely has a good idea how to work things.
Rush the guard. Speck not here is also because he is a bit of a loose cannon that wants to inflict some harm. So putting him aside is a better choice.
That said I cannot help but notice that rush and threaten both pain Cort as a violent man that needs to be taken down. Since the Feds won’t have context.
So this most likly a choice of who we leave behind. So, who does Cort need the most? Spec for his many useful skills or Nyrha with her knowledge about the starcaster? Short term Speck, long term Nyrah. Cort needs that control if he wants to survive in the long term. So I’m going peck here, he can still stomp his way in a probably maned control room and take over to do what needs to be done. (I don’t see Nyrah doing that.) So that leaves me the next choice. Ulog is talking to the officer in question. She… Read more »
In regards to Who Opens The Door, I feel that if the trio have to split up, the one with the acidic skin who could conceivably melt his way through any threat is a better bet than the century old alien with one arm and a body ill-designed for combat.
So how many people are going to have the plan for dealing with the officer enacted with the wrong person for their choice?
Almost should have been a 4 choice one question poll, rather than two questions?
IE:
1. Speck door, cort/nyrah rush
2. Speck door, cort/nyrah threaten
3. Nyrah door, cort/speck rush
4. Nyrah door, cort/speck threaten
I am bad at stats and math, so maybe it works out in the wash anyways? I think if the 4 choices were offered, the one with the most votes would win, however if it was split into two difference choices, the same people would likely give the same answers, so I think maybe it ends up the same.
That could make one, but not both, of the less popular options get chosen.
Suppose the voting options were as you suggested, and the results came in like this:
1. 30%
2. 19%
3. 22%
4. 29%
The end result is that Speck would be on door duty, even though more people voted to send Nyrah to the door.
Ohhhhh. yeah look at that. Thanks for math help!
I think we can only Rush this trooper if we want to TRY and get out without the location being swarmed. After all, the guard has a radio. Give her a second to talk, and she’ll report that you’re here.
For the control room… Speck can melt his way through the floor for a get away if he gets pinned, after all.