Biomutant is finally coming out this week, and I am all aboard the hype train. I hope it’s every bit as wild as it looks, and I can’t wait to design my own little critter somewhere on the border between “cuddly plushie” and “I think it has rabies.”
Biomutant is finally coming out this week, and I am all aboard the hype train. I hope it’s every bit as wild as it looks, and I can’t wait to design my own little critter somewhere on the border between “cuddly plushie” and “I think it has rabies.”
It’s a bit like the craziness to hotness scale from how I met your mother. The hotter they are the more crazy they can be.
This sounds vaguely misogynistic, but I don’t watch the show.
it was misogynistic which was the joke
A particular character on the show’s schtick is that he’s extremely misogynistic, and that concept came from him, so it definitely was. He’s played by Neil Patrick Harris. The general point of his character was to be obnoxious. He did a great job.
it didnt help that this character was proven right over half of the time
also i think you mispelled “hilarious” there.cause that is what he was.
It’s coming out this week? Must have missed the news in my cave… ⛰️
I had never even heard of this. Looks very interesting in the trailer, hopefully it turns out good.
Had no idea this existed. It looks really interesting.
The game looks fun, but the developer commentary in the trailer sounds like the guy was put on the spot.
You’d rather it sounded like the typical corporate PR hype-man lingo we usually get in trailers? I thought it was a rather refreshing tone.
Why make it about ‘the typical corpo PR hype-man’ when the comment is about that particular dev talking in the trailer? You did this: -There’s something off with this fruit… -Oh, you’d rather it be that other fruit you usually get? I haven’t seen that dev trailer before, launched it to see how they’ve done it and often times it sounded like a poorly made Power Point presentation created by an introvert. Even yawned not long after the beginning and the eerie music (which was too loud btw) didn’t help with that. At the beginning it was really rough around… Read more »
Well to me it sounded like listening to someone tell you about a game they were excited about, rather than a game they were trying to sell you, which is why I made the comparison. The fact that it didn’t sound rehearsed is what made it sound genuine.
Biomutant is made by a small, first-time dev, and they chose one of their leads to discuss the game as opposed to hiring a pitchman.
Fair point regarding the comparison. As to rehearsing bit – you still need to have at least a general plan of what you want to talk about and that definitely was done for that video as it has a structure. Which indicates some preparation had to be done beforehands. Albeit maybe they’ve done it with audio edit, I don’t know. But even if that was an edit thing, knowing you’ll be doing something like that should encourage you to work on the speech delivery. Especially as it was Stefan Ljungqvist – game’s art and creative director who seemed to be… Read more »
That’s a lot of words to say, “unrehearsed.” The style that is used here is what you’d often see in behind-the-scenes footages for movies, or developer interviews for games. You’ll see a ton of it in a few weeks. You’re acting like someone surprised this guy while he was getting out of the shower.
I thought it was well done. It gives the viewer an unconscious idea of getting a sneak peak into something awesome. So while they’re viewing the beautiful graphics and hearing names like “Breath of the Wild” “Ratchet and Clank” they feel they’re discovering something new.
How mythology affects me: I see “gods” in phrases where I usually see “god”, and I wanna know the pantheon.
I didn’t even knew that game existed, and now it’s coming out tomorrow!?
How will my wallet survive? Why are you doing this to me, Tim??
Turn loose the tools of creation upon the masses and therein lies no limits to the horrors which await thee.
you mean, like Spore?
Are Lukas and Ethan back in the main series?
No, this is a one-off gag. He absolutely hasn’t been using them for huge storylines and major character arcs and worldbuilding for like the last seven or so years, in a giant 2.0 reboot of the original.
https://rpgamer.com/review/biomutant-review/
https://www.gamespot.com/articles/review-roundup-of-biomutant-heres-what-the-critics-are-saying/1100-6491885/
…maybe wait a bit for the issues to be ironed out
2000 variations of penis’. 😛
Hmm, so Ethan’s a polytheist. Hopefully we’ll explore religion in a future episode. Definitely an important topic for Zeke to cover, since it’s so important for humanity.
Also known as the Ernest Borgnine Effect
ETHAN!