24

Relive The Pain

July 3, 2017 by Tim

I went straight to Vah Ruta early on in Breath of the Wild. Well, not straight there… I wandered into the general area while exploring, found a Zora in a lake that pointed me in the direction, and goofed off my whole way to Zora’s Domain. At any rate, I ended up in the region fairly early on, and I was not at all prepared to tackle that Lynel. Hero’s Path reminded me of that.

If you haven’t played Breath of the Wild’s new DLC, ‘Hero’s Path’ is a feature that uses the map to show you everywhere you’ve traveled (in the last 200 hours; I haven’t passed 200 hours yet, so it’s literally everywhere I’ve traveled). It’s incredibly helpful to see where you’ve been (and more importantly, where you haven’t), and it’s also an interesting glance at how much wandering you do, and how much teleporting you’re guilty of.

It also shows you every death, punctuated with a haunting scream from Link. It is… mesmerizing. See for yourself.

I am of the opinion that this feature should be standard on every open world game from here on out.


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Eldest Gruff
Eldest Gruff
4 years ago

Ethan does not know the meaning of the word “stealth.”

Wedge
Wedge
4 years ago
Reply to  Eldest Gruff

That what I wanted to say ^^

You don’t HAVE to kill the lynel to get those arrows ^^

Eldest Gruff
Eldest Gruff
4 years ago
Reply to  Tim

Yeah, I have no such principles. I will respect the life of the murderous lion-man-horse and stop trying to provoke him by attacking with hilariously underpowered weapons. Then again, I also stink at stealth, so I have at least six or seven deaths there from just creeping around trying to get enough arrows.

Skorpeyon
Skorpeyon
4 years ago
Reply to  Eldest Gruff

I made that mistake at first, myself, until I started noticing the arrows embedded in trees and lying around. Once I realized I could also just run away it got pretty entertaining whenever he did notice me.

JFD
JFD
4 years ago

Really happy to see more Ethan and Lucas 🙂 I missed those two!

Zane
Zane
4 years ago
Reply to  JFD

I do wonder why the switch though. We had an update from Tim awhile back wondering if was neglecting his projects by spreading himself too thin. perhaps his is toying with the idea with providing slice of life ethan and lucas comics between the epic adventures to provide one cohesive story?

Or maybe he just felt like drawing this one with ethan and lucas. Who knows.

James Rye
James Rye
4 years ago

Seems likea good and fun idea to me. XD

nothanks
nothanks
4 years ago

Yeah, it should be standard in every open world game. As long as it’s actually given to players for free as it should be, instead of being on-disc DLC like it is for Breath of the Wild. Come on Nintendo, it’s not enough that you have amiibo features in the base game and then more amiibo features in the DLC (that’s right, content behind two paywalls, the $20 season pass and then several $13 a piece amiibos)? I also have to pay the $20 to be able to see this tracking that the game is clearly already doing behind the… Read more »

Jakob
Jakob
4 years ago
Reply to  Tim

You are absolutely right.
Nobody would complain in a restaurant about having to pay if you order another steak, even though this steak already existed in the fridge when they paid the first steak.
But the thing is that back when DLCs were a new thing, a lot of big game-companies promised that they will never do things like selling on-disc DLCs. And then they all did.
Nintendo even was against paid DLCs altogether (http://www.eurogamer.net/articles/2011-11-17-why-nintendo-isnt-interested-in-paid-dlc).
It’s this sort of dishonesty that makes you feel robbed even if you aren’t robbed for once.

Brian
Brian
4 years ago
Reply to  Jakob

It’s not dishonesty. Just because a company is against something one year doesn’t mean that they will not cave to market forces in the long term. On Disc DLC while generally looked down upon by a very vocal group of gamers, also works! The reality is that DLC is an excellent way to increase funds gained for a game, and the ROI on created games is very tight. (remember, game prices haven’t gone up significantly in over a decade, but cost of production has more than tripled in that time) DLC is a great way for developers to draw out… Read more »

Jakob
Jakob
4 years ago
Reply to  Brian

1.) Yes, it is dishonesty. They know they are a normal company who wants to make money, which is absolutely okay. But in order to soothe their customers, they always pretend as if it isn’t about making money but about being your best buddy who doesn’t want anything more than to entertain you. And that is nonsense, nothing but dishonest salesman-talk. Also in this case with Nintendo, they didn’t just change their opinion, that was salami tactics. 2.) Even though the price of games are stable and the costs of games increase, the market for games also became bigger. A… Read more »

Jakob
Jakob
4 years ago
Reply to  Jakob

If you don’t believe me with Nintendo being dishonest in that case, look here: http://www.gameinformer.com/b/news/archive/2011/12/27/nintendo-offers-its-first-ever-paid-dlc.aspx
This was *one* month after they said they would never do a paid DLC.

Brian
Brian
4 years ago
Reply to  Jakob

I’m not sure why it won’t let me reply to your second comment however: You are the one being dishonest here. In your original article Nintendo talked about (from a game design perspective) that they don’t think they want to do DLC. Just that, they don’t think they want to. Not “will never” but don’t anticipate it. At the same time, in the same article, it states that the ability was added to the nintendo store to purchase DLC for both digitally purchased and cartridge games. SAME ARTICLE. Then, a month later a *third party* said “yeah, we’re going to… Read more »

Jakob
Jakob
4 years ago
Reply to  Jakob

Ah, the problem here is that you don’t know what “dishonesty” even means! I just thought that Fireemblem was a Nintendo game, because i’m not a Nintendo-fan and don’t play their games or their consoles. That’s called a “mistake”, even a “honest mistake”. And nevertheless: the first paid DLC was three month after the first article, for the app “Tobidasu Print Club Kiradeco Revolution”, which is from Nintendo as I understand. And even if that is also not from Nintendo: Nintendo had a lot of paid DLC for a lot of their own games the whole time, not just now… Read more »

Jakob
Jakob
4 years ago
Reply to  Jakob

And stop quoting me with things I’ve never said, like “will never”. I never said that.
Learn to read properly and don’t make up things for your arguments.

Yami
Yami
4 years ago
Reply to  Brian

Jakob, you said ‘would never’ (equivalent but different tense to ‘will never’ so yes the same thing) 4 posts up when you posted the link to an article. So that’s at least one time you did indeed say it.

Daniel
Daniel
4 years ago
Reply to  Tim

Arguing over what something is worth to the customer is kinda pointless, it’s an inherently subjective opinion. That said there are some points worth discussing. Putting something behind DLC and an amiibo combined is not exactly the most consumer friendly move, especially given Nintendo, in selling itself as a family friendly console that is kid friendly, is applying a questionably unethical pressure on children to buy these amiibos and DLC by linking them together (which considering they never produce enough amiibos to match demand makes it even worse as this benefits unscrupulous scalpers). In the end the consumer decides what… Read more »

Brian
Brian
4 years ago
Reply to  Daniel

I’ll mostly let your comments stand on their own because they are very good and valid points. I am however going to pull one piece out to nitpick a bit: “a feature that just draws on a map where I went and was clearly installed in the base game anyway” It is not clear that the feature was “clearly installed in the base game” in fact, it probably wasn’t. More than likely a journaling system was in place (as is in place in most adventure/rpg games). Depending on the game, journal systems can take on a lot of forms. Some… Read more »

thecrazyfereldan
thecrazyfereldan
4 years ago
Reply to  nothanks

Your sense of entitlement is staggering.

Scott
Scott
4 years ago

Just this. There is an excellent blog post by Neil Gaiman about how GRRM isn’t anyone’s bitch. Nor are game developers.

http://journal.neilgaiman.com/2009/05/entitlement-issues.html

If you don’t like it, don’t buy it. If you don’t think there is enough value in the base product without shelling out $50 in DLC…don’t buy it. Or exercise the self-control to wait a year until it’s inevitably on sale.

Claudio Medina
Claudio Medina
4 years ago

Yo Tim! Love your content but some auto play video ads on your site are pretty annoying. :/

Claudio Medina
Claudio Medina
4 years ago
Reply to  Tim

Nope, it was a sams club video ad that played under your latest silly on the right side, It hadn’t happened before so I thought it was strange.

Mic
Mic
4 years ago

Just thought I’d comment on my appreciation of the original Monster Hunter graphic in the background. Gawd I loved that game, and I’m super excited for the next one!

Robert
Robert
4 years ago

Lucas going AFK while playing PUBG is going to result in one of two things… finishing in the Top 5 only to be killed by the zone, or being destroyed with a frying pan.

Mac Feldspar
Mac Feldspar
4 years ago

Is Lucas playing PlayerUnknowns Battleground? A man after my own heart.

Thealin
Thealin
4 years ago

Imagine how many deaths will be played in Master Mode, especially with evil design choices like a WHITE MANED LYNEL on the GREAT PLATEAU.

Chris
Chris
4 years ago

I just started Master mode, and I’m pretty sure that my entire play-through will be accompanied by the sounds of Link dying. *Especially* in the section where I snuck into the castle early to get the the Hylian shield.

James Kite
4 years ago

Flashbacks to so many games down through the years

Ernoskij
Ernoskij
4 years ago

I wonder how long it will be before someone writes crude messages with their movement and upload the playback to the internet