Blog

Blog posts organized in chronological order

Great success!

June 30, 2011 by Tim

“Leagufest” was a lot of fun tonight. We had a great turnout and lots of games taking place. I had to leave early due to a family emergency, but I had a blast in the games I got to play in. You guys were fantastic. A lot of people seemed to enjoy the whole experience, […]

Leaguefest

June 29, 2011 by Tim

Tonight’s the night for Leaguefest, our League of Legends get together! If you want to come hang out with us in-game, just join the chatroom CADLeaguefest. When I start games, I’ll be inviting people at random from within this chatroom. Hopefully it will be filled with great people looking to game, so you should all […]

Some bad news

June 28, 2011 by Tim

Last night I got to sit down and chat with Riot’s Steve Mescon (RiotPendragon) for a couple of hours. Among other things, we talked about the 10k referral reward, and he informed me that the nature of the reward is less “Go design a champion with Riot” and more “Go work on a champion they’ve […]

Let’s play!

June 27, 2011 by Tim

Operation: Spider Shark is currently sitting at just over 6,000 referrals! Remember though, the referral doesn’t count unless you get to Summoner Level 5, so hit those co-op vs AI games! Reader Zachary has set up a Facebook page for the Spider Shark campaign. He’s also suggested a great idea that I whole-heartedly agree with, […]

Update

June 25, 2011 by Tim

Currently sitting at over 4,000 referrals, as long as people reach level 5 on them! Wow! I’m impressed! I had suspected (and still do, really) that the road to 10k referrals might take a few months. But holy shit, we might manage to knock out half of it this weekend alone! In the event that […]

Further musing on Gorge

June 24, 2011 by Tim

For the comic I had to briefly summarize some of the skills I think would work well on Gorge, but any of you that play LoL likely know that skills are more detailed than the summaries given on their champion pages. For his passive, I thought “Glide” would be neat. Basically it would make Gorge […]

League of Legends has a referral program that lets you earn stuff in-game like character skins, etc. The more referrals you get, the cooler the rewards. At the very top of the spectrum, at a staggering ten-thousand referrals, is the opportunity to go to Riot HQ and design a champion with the team. I’m going […]

Hehe… ‘Johnson’

June 22, 2011 by Tim

Shadows of the Damned is not a game I’d followed very closely during its development. I know it’s a Suda game, but from what little I’d read/seen early on, it all looked pretty generic. Even the name, “Shadows of the Damned”, strikes me as one of those titles where someone just throws together some words […]

The meta of a meta

June 17, 2011 by Tim

The new Warmachine book, Wrath, dropped this week. A lot of the models has been spoiled in the months leading up to the release, but there were still a good handful of surprises in there that they kept under wraps. I’m a Protectorate of Menoth player through and through. I have a Trollbloods army on […]

re: Evelynn

June 16, 2011 by Tim

What bothers me about Evelynn isn’t that there’s no counter for her (wards and oracle). There’s a counter or way to deal with practically everything in the game, if you have the right abilities/items/build. What annoys me about her is that her counter (wards and oracle) and her very presence in a match alters the […]

Mobile feeder

June 15, 2011 by Tim

The other day I was congratulating myself for being MMO-free for the summer, and relishing all of the extra time I must have to do other things. I then immediately realized I’m spending just as much time, if not more, in League of Legends than I ever did in an MMO. I got the idea […]

Duke

June 13, 2011 by Tim

Duke Nukem Forever is finally out this week. I haven’t played much of the game yet, but the bit I did play was… well, it was a video game. It ran on my computer, and showed up on my monitor, and I could interact with it via my mouse. That’s probably the nicest thing I […]

Fumbles

June 10, 2011 by Tim

I love E3 time again. There were a couple of years there, where they tried to get all business-like and serious, that it got a little boring, but the show has largely returned to its former glory. It’s the big week to see all the new games, and find out about all the big new […]

The big show

June 8, 2011 by Tim

E3 is now in full swing, and information is pouring out almost faster that I can digest it. The EA presentation was a little light on The Old Republic, giving us at first just a CG trailer spliced together from other previous CG trailers. We then got the official opening CG trailer, which is pretty […]

Zomboid

June 3, 2011 by Tim

The last couple of days I’ve been playing a little game in its alpha stages called Project Zomboid. It’s operating under the business structure that’s becoming more and more popular for indie devs these days wherein if you pay for the game, you can play it as it’s being created. As such, Project Zomboid is […]

Another one in the bag

May 30, 2011 by Tim

The 6th annual Digital Overload LAN party is now in the bag. I’m home from Baltimore, and I’ve managed to sleep off some of the exhaustion. This year’s event was an event full of changes. We picked up Digital Overload and moved it to a whole new city and venue, which brought with it a […]

1 44 45 46 47 48 177