24

The Campaign: Heavy Lifting

April 25, 2022 by Tim


Subscribe
Notify of
guest
75 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
GUNnibal
GUNnibal
1 month ago

A cracking success!

Mor
Mor
1 month ago
Reply to  GUNnibal

Dark… I like it. 😀

Gonfrask
Gonfrask
1 month ago

Start singing “Death man’s chest”

Ashe Frostwyrm
Ashe Frostwyrm
1 month ago
Reply to  Gonfrask

shouldnt it be “staying alive” ?

Nobody
Nobody
1 month ago
Reply to  Ashe Frostwyrm

Clearly time for “Another one bites the dust”.

Amosho
Amosho
1 month ago
Reply to  Nobody

Clearly time for “Hello darkness my old friend”

Jack0r
Jack0r
1 month ago
Reply to  Amosho

“Still alive, still alive”

Casi
Casi
1 month ago
Reply to  Jack0r

This is definitely a “Dead Man’s Party”

jack
jack
1 month ago
Reply to  Gonfrask

“do you fear death? do you fear that dark abyss?
all your deeds laid bare, all your sins punished…i can offer you an escape…”

ocramot
ocramot
1 month ago

Ok, the pain of just reading this is getting more and more unbearable!

Matt
Matt
1 month ago

♪ Disgusting mud and spit ♪ ♪ Turn into some healing sh¡t ♪

tiamattt
tiamattt
1 month ago

Monday just started and I already can’t wait for Wednesday.

Oyee
Oyee
1 month ago

Oops.

Hope the nearest town is near and they saved up on diamond(s) and/or res reagents.

Eldest Gruff
Eldest Gruff
1 month ago

They all did their best, but in the end, you can’t defy the will of RNGesus. The dice giveth and the dice taketh away; blessed be the roll of the dice.

Giuliano Marques
Giuliano Marques
1 month ago
Reply to  Eldest Gruff

RNGesus? The “dice” taketh? Is my Warframe player detector beeping?

Atros
Atros
1 month ago

You don’t really deserve all the down votes, but since noone is explaining…

Both of those predate warframe by a ridiculous amount of time. RNGesus has been an ongoing joke for like… 15-20 years of my life. Taketh and giveth away is just to make it sound more “preachy”, and dice because… you ‘roll’ dice, even in a lot of MMO’s now, to decide things ‘randomly’.

Lrbearclaw
1 month ago
Reply to  Atros

Hell, “RNGesus” has been around since the early days of EverQuest and that’s been over 25 years now. But that aside… yup.

PhobosRising
PhobosRising
1 month ago
Reply to  Lrbearclaw

Predates EQ even. I remember my grandfather referencing it, and I am not young.

raven0ak
raven0ak
29 days ago
Reply to  PhobosRising

well, tabletop rpgs have existed since 70’s

Darkstand
Darkstand
1 month ago

Nah, thats not specific to Warframe at all… especially since warframe has no real ‘dice’ to speak of. Or did you mean Warhammer? (Although the answer is largely the same)

Eldest Gruff
Eldest Gruff
1 month ago

I’ve played all of twenty minutes of Warframe, so if I accidently stumbled into someone else’s meme, that’s a big ‘oops’ on me. RNGesus is just a common “gamer deity” that we all love to appease, praise, or curse. Think of it as an evolution of Lady Luck. Google can tell you more.

The rest was a bit of ad-libbing from Job.

James Rye
James Rye
1 month ago

But if it’s like a 20 shouldn’t it rather be perfect instead of being worse?

darkening
darkening
1 month ago
Reply to  James Rye

Pretty sure he rolled a 1 and the critically succeeds bit is sarcastic.

Fernlicker
Fernlicker
1 month ago
Reply to  James Rye

This part looks like a series of 1s being rolled (critical fail). I’ve had that happen when we played

Welp
Welp
1 month ago
Reply to  James Rye

I’ve seen some campaigns run where a Nat 20 can be a Nat 1 in certain circumstances (such as in this case, the Barbarian doesn’t know how to do a CPR. so a 1 and a 20 could lead to disastrous results).

TheRealAMD
TheRealAMD
1 month ago
Reply to  James Rye

Correct, 20 doesn’t mean you succeed automatically (on skill checks) but it shouldn’t be an opposite world thing like this where you somehow go all the way around back to a natural 1 somehow. Unfortunately people are going to read this and think this is how its supposed to work.

Jack0r
Jack0r
1 month ago
Reply to  TheRealAMD

On the first Pen&Paper campaign I ran, we interpreted a high roll as “Very strong result”, not as a “very good/controlled result”.

We changed that after our pacifist archer complained, that a high roll on his part shouldn’t kill the target but rather should it allow him to pin e.g. the target’s foot to the ground.

And that made a lot of sense, so we continued that way.

That’s what happens if you run a very light-weight system with hardly any rules together with an all-greenie group with a new GM^^

Halosty
Halosty
1 month ago
Reply to  Jack0r

Yeah, GM style will change a lot of things. For example, if you’re trying not to kill someone and you roll a 20 that can be interpreted a few ways. The ‘easy’ way is of course you do double damage (or your system’s equivalent) and probably kill them. But I much prefer that rolling high go more towards how you intend things to happen. On a related note, I am a big fan of allowing people to choose to not kill someone with an attack if they say that before rolling and don’t get to add extras (like smite, sneak… Read more »

James Rye
James Rye
29 days ago
Reply to  Tim

Damn, Nuffle the god of dice must really hate this paladin character then.

raven0ak
raven0ak
29 days ago
Reply to  James Rye

Could always been critical 1 for what happens and nat20 for dmg it causes … thats how I once killed hostage party was supposed to save

raven0ak
raven0ak
29 days ago
Reply to  raven0ak

or other even with similar case, playing hired thugs to kill rich guy …well .. we got target, by causing burning mansion to collapse while he was inside still:) pretty good job for sniper shot I’d say

Alexander
Alexander
1 month ago

Nice pose for performing CPR, now if he would push on the chest where the heart is instead of the stomach there would have been a chance.

Urazz
Urazz
1 month ago
Reply to  Alexander

Actually, he probably would’ve been dead for sure. Probably would’ve broke ribs and caused them to stab into the heart.

Alexander
Alexander
1 month ago
Reply to  Urazz

Perhaps in this comic, in real life that’s extremely unlikely. Even if you break a rib it’s unlikely that it will stab the heart. Just continue the CPR and improve the chance of survival.

Kaedys
Kaedys
1 month ago
Reply to  Alexander

Ya, thing is about CPR, you perform it when the person is not currently breathing. That person is already turning packing their things for the trip to the afterlife. CPR is one of those things where dealing some damage (like breaking some ribs) is generally fine, because the alternative is brain death.

Pajuka
Pajuka
1 month ago
Reply to  Urazz

When doing chest compressions you want to be mid chest (you want to be on the breastbone, right below the nipples) as you’re not trying to get the heart pump, you’re standing in for the heart till a medical professional or white mage can get it restarted.

Good chest compressions will also crack ribs. If youre not cracking a rib or two, youre not compressing enough.

robloughrey
robloughrey
1 month ago
Reply to  Alexander

Um his location is about perfect. The place for compression is two fingers up from the notch on the ribcage. Also in real CPR you go about as deep as he is showing there. Looks like actually perfect CPR as long as the beat is right. Proper CPR often cracks ribs. Its nothing like what you see on tv. of course the DM’s description says its more than that, but just based on the picture it looks good.

Last edited 1 month ago by robloughrey
Kaedys
Kaedys
1 month ago
Reply to  robloughrey

Ya, illustration aside, I read the context as more like “um, why can I feel his spine?”

Snark
Snark
1 month ago

So, resurrection it is…

Kaedys
Kaedys
1 month ago
Reply to  Snark

Sure, the party cleric can prepare that spell tomorr…oh shoot.

Cicgnar
Cicgnar
1 month ago

Maybe it’s time to mention that a Necromancer is just a doctor that arrived far too late… Or absolutely refused to quit?

Verdiekus
Verdiekus
1 month ago

This is why I encourage players to carry at least one healing potion at all times.

Ambaryerno
Ambaryerno
1 month ago

Has anyone pointed out yet there’s no Critical Failures on skill checks?

CaptainRakHuns
CaptainRakHuns
1 month ago
Reply to  Ambaryerno

They are not playing D&D. They are playing “Legally-Distinct-But-Recognizable-Where-The-Rules-Are-What-Make-For-The-Best-Entertainment”….. &D

CaptainEricVGC
CaptainEricVGC
1 month ago
Reply to  Tim

What great teamwork, everyone helped Tobyn along to Pearly Gates!

HelloWorld
HelloWorld
1 month ago
Reply to  Tim

Critics of comic: “You can’t do that in DnD”
Defenders of comic: “It’s not DnD. It’s similar, but rules are made up for entertainment”
Author of comic: “Here is the Pathfinder 2e rule this is based on”

Tim, thanks for explaining where the ruling has come in for this comic. As someone who has only seen DnD (or similar) via YouTube videos and not played it, seeing different rule sets is interesting for me. Enjoying the storyline so far.

Urazz
Urazz
1 month ago
Reply to  Tim

Wouldn’t he be on number 3 actually? The falling was what put him in that near death state.

Timmeh
Timmeh
1 month ago
Reply to  Tim

oooOOoooOOooo I think we gots some HINTZ

chargersfan
chargersfan
1 month ago
Reply to  Tim

So, he’s dead, Jim?
Err, I mean Tim. 🤣

Jack0r
Jack0r
1 month ago
Reply to  chargersfan

I don’t think so, Tim.

Merendel
Merendel
29 days ago
Reply to  chargersfan

Its worse than that, He’s dead Tim.

Carbo
Carbo
29 days ago
Reply to  Tim

I like how each player individually contributed. It’s like a cacophony of stupidity and misfortune

no thanks nintendo
no thanks nintendo
29 days ago
Reply to  Tim

Each player contributed one. Amazing teamwork! 😂

Bwauder
Bwauder
1 month ago
Reply to  Ambaryerno

A relatively unknown game, and I’m not sure how the most recent rule set works, but there was very extensive and fun critical failure chart in Runequest for several skills.
And now i think about it, I’m pretty sure Twilight 2000 used to have some too.
Yeah both are obscure, and complicated old school RPGS, but they were fun too.

Humsterr
Humsterr
1 month ago
Reply to  Ambaryerno

That is a pretty common home rule even in DnD

Last edited 1 month ago by Humsterr
ArcSyn
ArcSyn
1 month ago

If you don’t crack a rib performing CPR, you may not be pressing hard enough. It’s pretty much common to crack one because you need to push through them to pump the heart. It’s disturbing the first few times, but after a while you get used to it. -ER experience

Merendel
Merendel
29 days ago
Reply to  ArcSyn

pretty much every CPR class I’ve taken at work said the same thing. If your doing it right expect the worst crackling sound you can imagine on the first few pumps. At a minimum you’ll be braking up the cartilage linking everything together but cracked ribs are also extremely likely. unpleasant but still more survivable than whatever induced you to start CPR in the first place.
Very grateful to never have had the need to practice that skill on anything other than the training dummies.

Vukodlak
Vukodlak
1 month ago

Blue will now be spending his extra share on paying for yellows resurrection.

Kenju
Kenju
1 month ago

This….brings back some rather bad memories.

I swear, once the dice start rolling bad, they just keep rolling bad until the session ends. Nat 1 always leads to a nat 20 on self damage, then enemies get nat 20 with nat 20 to follow, with everyone failing their saves.

Had one session where things got so bad that the DM had one of our players god essentially excommunicate them out of embarrassment for being associated with them after a nat 1 on attempting Divine Intervention after several successive bad rolls.

Acorr
Acorr
1 month ago

And that’s why you always bring a healer’s kit

7eggert
7eggert
1 month ago
Reply to  Acorr

It was in the bag with the traps

7eggert
7eggert
1 month ago

Just like when I had to learn CPR: Everybody seemed to push as hard as they could. I was not being a strong guy so I almost used all the force … while I stopped myself I already heard the switches inside the doll grind.

Chris
Chris
1 month ago

He dead jim

D00d
D00d
1 month ago

Final Destination – RPG Edition.

Kaitensatsuma
Kaitensatsuma
1 month ago

Kaitensatsuma – 2 days ago

Sounds like a typical D&D campaign so far.

How badly will Blue injure him fail-rolling First Aid?

Not failure: Critical Hit

Last edited 1 month ago by Kaitensatsuma
Henchman Twenty1
Henchman Twenty1
1 month ago

Is there a role for Divine Intervention? 20 = Resurrection by deity of Cleric’s faith. 1= Demonic Possession of the corpse by the deity’s foe, like a hermit crab slipping on a new shell.

Crestlinger
Crestlinger
1 month ago

Always fun when this picture becomes relevant:
https://www.etsy.com/listing/755488021/anatomy-of-the-d20-poster-dungeons

Last edited 1 month ago by Crestlinger
CyberJarl
CyberJarl
1 month ago

*Dr Mike Varshavski’s voice*: “Chest compressions, chest compressions, chest compressions…”

MRD
MRD
1 month ago

This is why they make Resurrection spells.

wkz
wkz
1 month ago

The weird part of that last panel is how, when I went through CPR training a (few) years ago, the instructor basically said (paraphrased) “If you crack some ribs while doing heart compression, it will happen, it sucks, but you need to power through it and continue.

“You can’t make things worse than the guy being dead, keep pumping that heart.”

TomB
TomB
29 days ago

I’ve never liked the GM running a character. The issue of ‘too smart/knowledgeable’ or ‘too dumb/dense as rock’ are both problems that manifest when the GM runs a PC.

I know it facilitates DM rotations. But it’s never an ideal solution and often GMs either show favouritism on their character or they try not to so hard that the character can’t even show the faintest bit of awareness or insight. It’s a hard walk to tread a thread-thin line in the middle where the GM’s character is not too in the know and not too little in the know.

Jon
Jon
29 days ago

Chest compressions, chest compressions, chest compressions! [/DrMike]

Though I doubt, even if successful, that they’d help much with a compound fracture, with added concussion/TBI.