Once I saw that there was a demo for the PC version of G.R.A.W. available, I had to give it a shot, mainly to see my PhysX card in action. The game in itself, however, really surprised me. In particular, just how much better it was than the 360 version. And that’s saying something, because […]
Now, by popular demand… 1600×1200 1280×1024 1280×800 (Widescreen) 1024×768
As a huge fan of the X-men Legends series (and, in fact, pretty much any cooperative action game), naturally I’m pretty excited about Marvel: Ultimate Alliance. It’s supposed to be the largest collection of super heroes every in a single game, and by gosh, I believe them. But how many heroes are too many? Hmm? […]
The second set of Volume 1 and 2 Collector edition we had for sale sold out after about 2 minutes. Sorry folks! They are officially all gone now.
The Volume 1 and 2 hardcovers we had on sale at 9am are already all gone. It only took like 3 minutes to sell what we had of Volume 2. Anyhow… if you didin’t get one, we’ll be putting some more online at 9pm EST. Good luck!
We’ve come across a batch of limited edition, numbered, hardcover copies of the CAD books that weren’t sold in the preorder last year. These editions will never be printed again, so if you missed out on ordering them last year, this is your final chance. Last year we sold out of 1000 of these hardcover […]
I always knew CADMedia would have to be a group project; it’s far too much for one man to cover alone. E3 really drove that point home, so I’m now going to start taking applications for volunteer writers to work on the site. You can find the guidelines here. If the guidelines seem strict, it’s […]
So most of you probably know that Vanguard recently changed publishers in the middle of their beta phase, citing “differences of opinion” or some such with Microsoft. However, apparently now there’s a report floating around suggesting the exact reason that spurred the sudden change. I was already enjoying the irony surrounding Sigil, the company Everquest […]
I always knew CADMedia would have to be a group project; it’s far too much for one man to cover alone. E3 really drove that point home, so I’m now going to start taking applications for volunteer writers to work on the site. You can find the guidelines here. If the guidelines seem strict, it’s […]
We’ve come across a batch of limited edition, numbered, hardcover copies of the CAD books that weren’t sold in the preorder last year. These editions will never be printed again, so if you missed out on ordering them last year, this is your final chance. Last year we sold out of 1000 of these hardcover […]
After a tiring week of travel and video game expo, I’m now back at home and settling into my routine once again. This year’s E3 was a great show, now that all the next-generation consoles are on display and playable. Some games I hadn’t been paying attention to before have now caught my eye, and […]
Q: You made fun of Macs today. Why do you hate Macs so much? A. I don’t hate Macs. I personally have no use for them, but that doesn’t mean I hate Macs. I do, however, dislike Mac fanboys who can’t take a joke, and I enjoy seeing them get all bent out of shape. […]
So, tomorrow from 12-12:30pm Brian and I are going to hang out in the hallway in front of South Hall, by the Gears of War chalk mural. It was the easiest landmark we could figure on this year. So if you want you can swing by and say hello, we’ll sign something for you, or […]
This may be my last correspondance for a few days. I’m packing up and getting everything all set to head out to Los Angeles for E3 this week. I’m expecting a really good show this year, with all the next-gen consoles and games on display. I’ll have my laptop and digital camera with me, and […]
I had to get going, busy weekend with the trip to L.A. next week, but before I left a bunch of us gathered for some naked moshing and line dancing. Wish I could have stayed longer. Thanks for the groups everyone!
We’ll be on the Syntax server. When you choose your character’s handle, put CAD in front of it. For example, my handle is CADAbsath. This will help everyone identify eachother easily. We’ll gather right outside where the tutorial dumps us.