I don’t pledge to a great many Kickstarters. And of the ones I have pledged to, I’ve yet to go back and consider upping that pledge to a higher amount. Star Citizen may have me there though, after releasing the design for the Constellation starship, and pointing out that they’ll support multiple players per ship. […]
Started playing this new game called AirMech… thought I might try doing a video review for a change, see how that goes.
Seven episodes in, and I still can’t decide if I really like Revolution or not. There have been weeks that I’ve thought “Yep, I’m on board with this now”, and other weeks where it’s more sort of “Meh.” When the series was first announced, and the trailer hit, I had a bit of a problem […]
I regularly play League of Legends, and I regularly watch competitive League of Legends. I tune in to the tournaments, I root for my favorite team (TSM!), and most days I watch TheOddOne stream while I’m working (/salute The General). I think this combination of being a casual player and a spectator of professionals is […]
So I’ve played a bit of The War Z over the last few days… they lifted the NDA, so I can freely talk about it. It’s obviously direct competition to Day Z, and they’re both technically in “pre-release” testing, so I think it’s fair to compare the two. I mentioned earlier this week that I […]
I hope everyone made it through the hurricane safely. We had some trees and powerlines come down in my neighborhood, but fortunately the trees didn’t hit any houses and (somehow) we didn’t lose power either. Some of the pictures I’ve seen are heartbreaking, and not everyone got through it unscathed. I’m hoping for a safe […]
I’m still playing XCOM pretty much every chance I get. I am now on my thirteenth Classic Ironman campaign (not counting the few I did on my laptop at AAC last weekend) after suffering crushing defeats in the previous attempts. Every time I get a little bit further, get a little bit better, though. In […]
I’m all packed up and about to head out to Another Anime Con up in Manchester, New Hampshire. If you’re in the area, stop by and say hi! I’ll have a table and I’m also doing two panels. That’s about 50% more panels than I think I need, but we’ll see what happens. There’s one […]
Just a reminder, I’ll be up in Manchester New Hampshire this weekend for Another Anime Convention. I think I’m doing a panel, and I’ll have a table there as well. I hope I get to meet some of you there! I’m still working on Dishonored, and it continues to be pretty awesome stuff. I’ll definitely […]
I keep forgetting to post this. If you’re looking for the past storyline where Ethan first builds his time machine, you can find the beginning of that story arc right here.
As I was loading up the website, I suddenly noticed there was a dry-humping banana off to the side there in one of the banner ads. Apparently this free to play shooter Offensive Combat is in open beta. Seems like it has quite a bit of wild customization… I may give it a look.
I spent a good portion of yesterday and this morning playing Dishonored, and so far, I’m really enjoying it. The atmosphere is great, even if the story is a little uninspired. It manages to mix aspects from a number of different games and come out feeling like its own product. It doesn’t quite do sneaking […]
The Frat boy Vader shirt design that I posted a while back is finally available in our store: CAD – Bro Vader t-shirt design @ © SplitReason.com In light of the current storyline, I also wanted to remind you of this poster from a few years ago. All copies are signed. CAD – Zeke poster […]
Dishonored comes out tomorrow, and I’m encouraged by early reviews. It looks like a neat amalgamation of Thief, Bioshock, Half-Life and Hitman, and I’m glad to hear it has been pulled off with at least some success. I haven’t played it yet, but from watching videos I’ve already noticed a number of flaws that will […]
CAD – Bro Vader t-shirt design @ © SplitReason.com
I do feel like I should mention that as much as I enjoy Torchlight 2 I am slightly disappointed with the way it handles many of the boss fights, and that is to say that generally the mechanics (and difficulty) are derived solely from a “Hey, I see you’re trying to fight a boss. Here, […]