Blog

Blog posts organized in chronological order

Urgh

August 30, 2008 by Tim

So I played through Too Human again, this time in single player. No fucking way am I ever doing that again. That story/dialogue/cutscene animation was awful. Anyway, the second play-through got me to level 40. Now I need to go back and play a third time just to get my guy to level 50. And […]

Castles have been Crashed.

August 27, 2008 by Tim

Castle Crashers is just as outstanding and gorgeous to behold as I’d always hoped. Unfortunately it is also marred by pretty rough multiplayer-connection issues. Hopefully they can get those worked out soon, I’d hate to see it ruin people’s first impressions of the game, since it’s pretty much designed as a co-op experience.

Thanks for all of the submissions guys, they were a blast to read through, and there were some tough choices. If anyone was curious, Blue Knight was the most popular choice with the most submissions, and Red Knight was, appropriately, the red-headed stepchild of the bunch, with the fewest submissions.

Castle Crashers

August 26, 2008 by Tim

So Castle Crashers finally hits XBLA tomorrow. I feel like I’ve been waiting for this game for years. Since it’s got four-player co-op, I thought it might be fun to offer three spots to readers for a bit of a Castle Crashers marathon tomorrow afternoon starting at 4pm EST and running until… whenever. I’m planning […]

Oh, durr

August 25, 2008 by Tim

I forgot to mention, I read yesterday that for the PS3 version of Alone in the Dark, they’re adding/fixing a bunch of stuff, and that they planned to offer the fixes to 360 owners as a patch. Once that happens I’ll definitely review the game again. I think with just a little help here and […]

Had my best friend up from New York this weekend for some gaming. We plowed through Lego Indiana Jones which was just as enjoyable as expected. Really psyched for some Lego Batman later this year. Also, just for shits and giggles, we fired up Alone in the Dark (the new one), which despite my anticipation […]

Too Human

August 21, 2008 by Tim

So played a bunch of Too Human today. We finished up the Ice Forest, got to level 22 or so. It’s a very enjoyable game, especially on co-op. It’s also a good game, but not a great game. And unfortunately it is just a couple of minor issues that keep it from being a great […]

Must hit stuff with swords

August 20, 2008 by Tim

This is the part where I would write a newspost, but instead I want to play Too Human all day, so I have nothing particularly interesting to talk about, nor time to come up with some bullshit. Mmm, cybernetic gods.

GC2008 – Gears of War 2 Panel

August 19, 2008 by Tim

People have been emailing me this morning to tell me that Michael Capps, the president of Epic Games, used a Ctrl+Alt+Del comic in the Gears of War 2 presentation at GC. Pretty nifty. Thanks to Francisco for sending me a link to the video. Overall it’s an interesting presentation, albeit 45 minutes long (the comic […]

Anticipation

August 18, 2008 by Tim

*Sigh* Well, that time of year is approaching again. It is with a mixture of excitement and dread that I look to the Fall video-game release schedule each year. So many great titles that I long to play, and yet at the same time I know how many of them fall to the wayside unfinished, […]

The end?

August 13, 2008 by Tim

I’ve had a bit of a roller-coaster interest in Too Human since its announcement long, long ago, with lots of ups and downs, fortunately culminating in an “up” phase (fortunately because the game comes out on Tuesday). When Silicon Knights first announced Too Human I was interested. And then it got shuffled from console to […]

Destroy all walls

August 11, 2008 by Tim

I’ve actually got this little personal list of features that I think every game should have. Co-op mode is right there at the top, along with ‘splitscreen multiplayer from the same console’ and ‘allow two people from the same console online for versus matches’. Recently I’ve been playing a lot of Battlefield: Bad Company and […]

Digital Overload

August 9, 2008 by Tim

So I said things were calming down, getting back to normal, and then I realized it was August, and I needed to start planning Digital Overload 2009. Which I guess is “normal” for me. You don’t really get a lot of downtime in this gig, you just sort of jump from one project to the […]

Mental Problems

August 6, 2008 by Tim

Whew, okay. So things are getting back to normal around here. ConnectiCon was a blast, got to see a lot of friends that I don’t see very often due to geographical reasons. Got to play a bunch of Soul Calibur 4 at my table and a few games of Warmachine. But best of all I […]

Powered through

August 4, 2008 by Tim

Nevermind, powered through and whipped this up. I guess Blizzard will be putting an achievement system into Diablo 3 and Starcraft 2 as well as World of Warcraft. That’s fine with me, I’m a bit of an achievement whore. ConnectiCon was outstanding, I’ll make a post later. Right now I need some sleep in a […]

Argh

August 3, 2008 by Tim

Figures I’d make a typo in the comic for when I’m away from a computer for four days. Thanks for the million-and-one emails though, hehe. So don’t be surprised if Monday’s comic isn’t up until Monday afternoon. I literally just walked in the door from ConnectiCon and I am exhausted.

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